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Arden: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| description = Zealot Arden is a dwarven Zealot of the Absolute | | description = Zealot Arden is a dwarven Zealot of the Absolute located outside Moonrise Towers in Act Two. He can be found patrolling around the towers' docks. | ||
| image = Arden.png | | image = Arden.png | ||
}} | }} | ||
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| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| archetype = [[Zealot of the Absolute]] | | archetype = [[Zealot of the Absolute]] | ||
| class = [[Paladin]] | |||
| level = 8 | | level = 8 | ||
| size = Medium | | size = Medium | ||
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| t hp = 91 | | t hp = 91 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 140 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 18 | | str = 18 | ||
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| wis save prof = yes | | wis save prof = yes | ||
| cha save prof = yes | | cha save prof = yes | ||
| str save extra = +3 | |||
| dex save extra = +3 | |||
| con save extra = +3 | |||
| int save extra = +3 | |||
| wis save extra = +3 | |||
| cha save extra = +3 | |||
| conditions = Aura of Protection (Aura) | | conditions = Aura of Protection (Aura) | ||
| passives = Darkvision, Divine Health, Extra Attack, Fey Ancestry, Great Weapon Fighting, Opportunity Attack, Sunlight Sensitivity | | passives = Darkvision, Divine Health, Extra Attack, Fey Ancestry, Great Weapon Fighting, Opportunity Attack, Sunlight Sensitivity | ||
| athletics = 4 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
}} | }} | ||
'''Zealot Arden''' is a dwarven [[Zealot of the Absolute]] in [[ | '''Zealot Arden''' is a dwarven [[Zealot of the Absolute]] in [[Act Two]]. He can be found at the end of the [[Moonrise Towers#Docks|Moonrise Tower Docks]], overseeing the cargo. | ||
{{DiQ|Stand clear of the cargo!|Arden}} | |||
== Involvement == | |||
=== Moonrise Towers === | |||
Arden is first encountered at the [[Moonrise Towers#Docks|Moonrise Towers Docks]], where he oversees the departing cargo from his position at the very end of the docks. Interactions with Arden reveal that he aspires to be a [[True Soul]].{{ref|''"And I don't plan on being a guard for long, True Soul."''}} | |||
Should [[Marls|Acolyte Marls]] jump off into the water, Arden will react with complete confusion and shock. Further interactions with Arden will have him be nervous in front of the party, and attempt to be on the party's good side under the belief that Marls had disrespected a True Soul. He can then be told to fish Marls out of the water, to which he'd attempt to no avail;{{ref|Dialogue with the player:<br>''"I see. Then you'd better fish your man out of the lake."'' - Player<br>''"What? Beshaba's black bones - wait here. I'll find something to drag him out.''<br>''Not letting a decent suit of armour rot down there on my watch."'' - Arden}} doing so will have him move away from the {{SmRarityItem|Zhentarim Shipping Crate}}, allowing the party to interact with it or steal it. | |||
Listening to Arden reveals that he doesn't actually care about Marls, and that he is attempting to salvage his armour, and not save the man himself.{{ref|Dialogue to himself:<br>''"Least you could've done was strip off your gear first, fool."''<br>''"I'd say a prayer for you, lad, but I honestly do not remember your name."''<br>''"Must've found some booze among the supplies. Idiot."''}} | |||
=== Defending Moonrise Towers === | |||
If the [[Aylin|Nightsong]] is freed and the [[Harpers]] launch their assault on Moonrise Towers, Arden will be part of the remaining forces defending Moonrise Towers, and can be encountered in the ground floor hall standing behind [[Z'rell|Disciple Z'rell]]. | |||
== Combat == | == Combat == | ||
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* {{MdRarityItem|Halberd}} | * {{MdRarityItem|Halberd}} | ||
* {{MdRarityItem|Shortbow}} | * {{MdRarityItem|Shortbow}} | ||
== References == | |||
{{reflist}} | |||
{{Moonrise Towers}} | {{Moonrise Towers}} |
Latest revision as of 03:55, 24 November 2024
“Stand clear of the cargo!„
Involvement[edit | edit source]
Moonrise Towers[edit | edit source]
Arden is first encountered at the Moonrise Towers Docks, where he oversees the departing cargo from his position at the very end of the docks. Interactions with Arden reveal that he aspires to be a True Soul.[1]
Should Acolyte Marls jump off into the water, Arden will react with complete confusion and shock. Further interactions with Arden will have him be nervous in front of the party, and attempt to be on the party's good side under the belief that Marls had disrespected a True Soul. He can then be told to fish Marls out of the water, to which he'd attempt to no avail;[2] doing so will have him move away from the Zhentarim Shipping Crate, allowing the party to interact with it or steal it.
Listening to Arden reveals that he doesn't actually care about Marls, and that he is attempting to salvage his armour, and not save the man himself.[3]
Defending Moonrise Towers[edit | edit source]
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Arden will be part of the remaining forces defending Moonrise Towers, and can be encountered in the ground floor hall standing behind Disciple Z'rell.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Tactician only[edit | edit source]
Notable loot[edit | edit source]
References[edit | edit source]
- ↑ "And I don't plan on being a guard for long, True Soul."
- ↑ Dialogue with the player:
"I see. Then you'd better fish your man out of the lake." - Player
"What? Beshaba's black bones - wait here. I'll find something to drag him out.
Not letting a decent suit of armour rot down there on my watch." - Arden - ↑ Dialogue to himself:
"Least you could've done was strip off your gear first, fool."
"I'd say a prayer for you, lad, but I honestly do not remember your name."
"Must've found some booze among the supplies. Idiot."