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Tumeril: Difference between revisions
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{{PageSeo | |||
| description = Harper Tumeril is a high elf wizard who is part of the Harpers in Act Two. He is stationed within the Last Light Inn, guarding the entrance to the inn proper, behind a barricade. | |||
| image = Harper Tumeril.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| | | name = Harper Tumeril | ||
| image = <gallery> | |||
|image=<gallery> | |||
Harper Tumeril.png|In-game | Harper Tumeril.png|In-game | ||
Portrait Tumeril.png|Portrait | Portrait Tumeril.png|Portrait | ||
</gallery> | </gallery> | ||
| | | identity = Male | ||
|faction=[[Harpers]] | | va = Declan Perring | ||
|size=Medium | | faction = [[Harpers]] | ||
|type=Humanoid | | size = [[Medium]] | ||
| | | type = [[Humanoid]] | ||
|e hp=29 | | race = [[Elf]] | ||
|hp=42 | | subrace = [[High Elf]] | ||
|t hp=54 | | class = [[Wizard]] | ||
|movement m=9 | | level = 6 | ||
|weight kg=75 | | e hp = 29 | ||
|str=10 | | hp = 42 | ||
|dex=12 | | t hp = 54 | ||
|con=10 | | ac = 11 | ||
|int=18 | | movement m = 9 | ||
|wis=12 | | weight kg = 75 | ||
|cha=14 | | xp = 90 | ||
|int save prof=yes | | str = 10 | ||
|wis save prof=yes | | dex = 12 | ||
|passives=Darkvision, Fey Ancestry, Opportunity Attack | | con = 10 | ||
| int = 18 | |||
| wis = 12 | |||
| cha = 14 | |||
| int save prof = yes | |||
| wis save prof = yes | |||
| passives = Darkvision, Fey Ancestry, Opportunity Attack | |||
| uuid = 825714dd-7df9-4cd1-aecb-edf577baa487 | |||
| uid = S_HAV_HavenOutcasts_EntranceGuards_Caster_HighElf | |||
| stats = HAV_Harper_Elf_Caster | |||
}} | }} | ||
'''Harper Tumeril''' is a young{{ref|Devnotes:<br>''Tumeril is young for a High Elf but passionate about the Harper cause. He is formal, but sincere in his concern for the player, and the fight to free this land from the Darkness. An experienced practioner of magic, he is prepared to lay down his life for the cause if needs be.''}} [[Harper]] who guards the entrance to [[Last Light Inn]] during [[Act Two]]. | |||
'''Tumeril''' is a [[ | {{DiQ|It's not the shadows or its curse that scare me - it's seeing Lady Jaheira so worried.|Tumeril}} | ||
== Involvement == | == Involvement == | ||
=== Last Light Inn === | === Act Two === | ||
Tumeril can be first encountered at the [[Last Light Inn]], where he guards the entrance to the inn proper and | ==== Last Light Inn ==== | ||
Tumeril can be first encountered at the [[Last Light Inn]], where he guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. | |||
If the party did not save {{CharLink|Florrick}} from the fire in [[Waukeen's Rest]], then he will instead be guarding the entrance to the room where {{CharLink|Art Cullagh}} is lying unconscious. Tumeril explains how Art was found by the Harpers, which can lead to the party starting the quest to [[Wake up Art Cullagh]]. | |||
=== | ==== Resolve the Abduction ==== | ||
{{ | When {{CharLink|Marcus Falgor|Marcus}} attacks the inn and attempts to kidnap {{CharLink|Isobel}} during {{Quest|Resolve the Abduction}}, Tumeril more often than not fails the save and is {{Cond|Impaled}} for the remainder of the battle. If Isobel is not saved, he and everyone in the Last Light Inn turn into {{Cond|Shadow-Cursed Undead}}, save for {{CharLink|Jaheira}}. | ||
If | ==== Assault Moonrise Towers ==== | ||
If preventing Marcus from capturing Isobel at the Last Light Inn, and {{CharLink|Aylin|The Nightsong}} is freed from her cage and heads for Moonrise, Tumeril follows Jaheira to [[Moonrise Towers]]. However, Tumeril is killed during the fight against [[Absolute]] forces before the party members arrive. His corpse can be found a few steps past the Moonrise Towers main entrance, before the steps leading down to the main battle. | |||
== Combat == | == Combat == | ||
===Attacks and | === Attacks and abilities === | ||
{{Feature box|Main | {{Feature box|Fire Bolt}} | ||
{{Feature box|Main Hand Attack|item=Dagger}} | |||
{{Feature box|Mirror Image}} | |||
{{Feature box|Piercing Strike|item=Dagger}} | {{Feature box|Piercing Strike|item=Dagger}} | ||
{{Feature box|Scorching Ray}} | {{Feature box|Scorching Ray}} | ||
== Loot == | === Loot === | ||
*{{MdRarityItem|Dagger}} | * {{MdRarityItem|Dagger}} | ||
*{{MdRarityItem|Simple Robe}} | * {{MdRarityItem|Simple Robe}} | ||
== Related quests == | == Related quests == | ||
* | * {{Quest|Infiltrate Moonrise Towers}} | ||
* | * {{Quest|Resolve the Abduction}} | ||
== Notes == | |||
{{notebegin}} | |||
* Tumeril's portrait has him wearing a [[Amulet|collar]] identical in aesthetic to the {{SmRarityItem|Dog Collar|uid=UNI_ClericPetCollar}}, although it is not physically present in any way in-game. | |||
{{noteend}} | |||
== References == | |||
{{reflist}} | |||
{{Shadow-Cursed Lands}} | {{Shadow-Cursed Lands}} | ||
[[Category:Humanoids]] | |||
[[Category:Elves]] | [[Category:Elves]] | ||
[[Category: | [[Category:High Elves]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters in Act Two]] | |||
[[Category:Characters in the Shadow-Cursed Lands]] | [[Category:Characters in the Shadow-Cursed Lands]] | ||
[[Category: | [[Category:Wizards]] | ||
[[Category:Members of the Harpers]] | [[Category:Members of the Harpers]] | ||
__INDEX__ | __INDEX__ |
Latest revision as of 10:42, 6 March 2025

“It's not the shadows or its curse that scare me - it's seeing Lady Jaheira so worried.„
Involvement[edit | edit source]
Act Two[edit | edit source]
Last Light Inn[edit | edit source]
Tumeril can be first encountered at the Last Light Inn, where he guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door.
If the party did not save Florrick from the fire in Waukeen's Rest, then he will instead be guarding the entrance to the room where Art Cullagh is lying unconscious. Tumeril explains how Art was found by the Harpers, which can lead to the party starting the quest to Wake up Art Cullagh.
Resolve the Abduction[edit | edit source]
When Marcus attacks the inn and attempts to kidnap Isobel during , Tumeril more often than not fails the save and is for the remainder of the battle. If Isobel is not saved, he and everyone in the Last Light Inn turn into , save for Jaheira.
Assault Moonrise Towers[edit | edit source]
If preventing Marcus from capturing Isobel at the Last Light Inn, and The Nightsong is freed from her cage and heads for Moonrise, Tumeril follows Jaheira to Moonrise Towers. However, Tumeril is killed during the fight against Absolute forces before the party members arrive. His corpse can be found a few steps past the Moonrise Towers main entrance, before the steps leading down to the main battle.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Loot[edit | edit source]
Related quests[edit | edit source]
Notes[edit | edit source]
- Tumeril's portrait has him wearing a collar identical in aesthetic to the
Dog Collar, although it is not physically present in any way in-game.
References[edit | edit source]
- ↑ Devnotes:
Tumeril is young for a High Elf but passionate about the Harper cause. He is formal, but sincere in his concern for the player, and the fight to free this land from the Darkness. An experienced practioner of magic, he is prepared to lay down his life for the cause if needs be.