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| image = Raphael.png
| image = Raphael.png
}}
}}
{{Spoiler warning}}
{{Combat tab}}
{{Combat tab}}
{{Infobox character
{{Infobox creature
| name = Raphael
| name = Raphael
| titles = Master of the House
| title = Master of the House
| image = Raphael Devil.png
| image = <gallery>
| imagecaption = Raphael in his true form
Raphael Devil.png|Devil
Raphael.png|Human
File:Raphael Model.png|Human model
Raphael Model Demonic.png|Devil model</gallery>
| race = [[Cambion]]
| race = [[Cambion]]
| family = [[Mephistopheles]] (father)
| family = [[Mephistopheles]] (father)
| voice = Andrew Wincott
| va = Andrew Wincott
| hometown = [[House of Hope]], [[Nine Hells]]
| hometown = [[House of Hope]], [[Nine Hells]]
}}
| type = [[Fiend]]
'''Raphael''' is a [[cambion]] who first appears to the player disguised as an enigmatic human, but quickly reveals his true form and intentions.
| size = Medium
}}{{DiQ|The mouse smiled brightly: it outfoxed the cat! Then down came the claw and that, love, was that.|Raphael| reciting a lullaby}}


{{Q|The mouse smiled brightly: it outfoxed the cat! Then down came the claw and that, love, was that.|Raphael reciting a lullaby}}
'''Raphael''' is a [[cambion]] who first appears disguised as an enigmatic human, but quickly reveals his true form and intentions.


== Overview ==
== Overview ==
===Background===
Raphael is a cambion [[fiend]] who delights in enticing mortals with offers, especially to those whose circumstances leave them with few options.  
Raphael is a cambion [[fiend]] who delights in enticing mortals with offers, especially to those whose circumstances leave them with few options.  


Back home in the hells, Raphael resides in the [[House of Hope]], a lavish and seemingly welcoming place where he brings potential clients.  
Back home in the hells, Raphael resides in the [[House of Hope]], a lavish and seemingly welcoming place where he brings potential clients.
 
== Related Quests ==
* [[Deal with the Devil]]
* [[Kill Raphael's Old Enemy]]
* [[Break Yurgir's Contract]]
* [[The Pale Elf]]
* [[The Githyanki Warrior]]


== Description ==
== Description ==
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Raphael is cunning, manipulative, and incredibly confident, though easily angers when he is undermined. Although his station grants him power and rank higher than many other devils, he hungers for more, and is resolute in his goals.
Raphael is cunning, manipulative, and incredibly confident, though easily angers when he is undermined. Although his station grants him power and rank higher than many other devils, he hungers for more, and is resolute in his goals.


Raphael enjoys poetry and his own theatricality, as well tormenting and playing with people in creatively cruel ways. He is also narcissistic to the point that his father sent an incubus, who could appear as a more youthful version of Raphael, to distract him. {{ref|[[Haarlep]]'s Speak with Dead dialogue|name=HaarlepSWD}}
Raphael enjoys poetry and his own theatricality, as well as tormenting and playing with people in creatively cruel ways. He is also narcissistic to the point that his father sent an incubus, who could appear as a more youthful version of Raphael, to distract him.{{ref|{{CharLink|Haarlep|Haarlep's}} dialogue using {{SAI|Speak with Dead}}}}


== History ==
== History ==
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The nature of Raphael's contracts are such that the contractee will inevitably owe him a debt. Those individuals would eventually become [[Eternal Debtor]]s.  
The nature of Raphael's contracts are such that the contractee will inevitably owe him a debt. Those individuals would eventually become [[Eternal Debtor]]s.  


One such contractee was the architect of [[Moonrise Towers]]. They bargained to end [[Ketheric Thorm]]'s [[Dark Justiciar]] army in exchange for their soul. {{ref|''[[Mason's Log]]'' by [[Infernal Mason]]}} Raphael contracted [[Yurgir]] and his legion of [[Merregon]]s, who destroyed all but one of the Justiciars, who himself made a deal with Raphael to guarantee his survival in the form of many rats. As Yurgir did not technically complete his end of the bargain, he remained trapped in the [[Gauntlet of Shar]] and under contract of Raphael.  
One such contractee was the architect of [[Moonrise Towers]]. They bargained to end {{CharLink|Ketheric Thorm|Ketheric Thorm's}} [[Dark Justiciar]] army in exchange for their soul. {{ref|''{{SmRarityItem|Mason's Log}}'' by {{CharLink|Infernal Mason|Morfred}}}} Raphael contracted {{CharLink|Yurgir}} and his legion of [[Merregon]]s, who destroyed all but one of the Justiciars, who himself made a deal with Raphael to guarantee his survival in the form of many rats. As Yurgir did not technically complete his end of the bargain, he remained trapped in the [[Gauntlet of Shar]] and under contract of Raphael.  


===The Crown of Karsus===
===The Crown of Karsus===
Raphael bore witness to the fall of Netheril through [[Netheril#Karsus'_Folly|Karsus' Folly]]; a magocracy destroyed by Karsus' inability to control the [[Crown of Karsus]]. However, Raphael saw also Karsus' ambition for creating a "better world" and ever since, coveted the crown for use in uniting the Nine Hells under his rule as Archdevil Supreme. {{ref|Raphael in the [[Devil's Den]]}}
Raphael bore witness to the fall of Netheril through [[Netheril#Karsus'_Folly|Karsus' Folly]]; a magocracy destroyed by Karsus' inability to control the {{SmRarityItem|Crown of Karsus|override_icon=Crown of Karsus Faded.png|override_rarity=1}}. However, Raphael saw also Karsus' ambition for creating a "better world" and ever since, coveted the crown for use in uniting the Nine Hells under his rule as Archdevil Supreme. {{ref|Raphael in the [[Devil's Den]]}}


Before he could retrieve the crown, however, his father Mephistopheles archived it to one of his vaults. He continued to monitor the crown, observing later how the Dead Three managed to steal it from its vault, and then use it to control an [[Elder Brain]] and subsequently its tadpoled servants.  
Before he could retrieve the crown, however, his father Mephistopheles archived it to one of his vaults. He continued to monitor the crown, observing later how the Dead Three managed to steal it from its vault, and then use it to control an [[Elder Brain]] and subsequently its tadpoled servants.  


At some point, likely after the fall of Netheril, Raphael's father sent him an incubus, [[Haarlep]], to distract him from an unknown task (possibly his designs on the crown, though this is task is not expanded upon anywhere). This was met mostly with success, thanks to Raphael's arrogance and narcissism. {{ref|name=HaarlepSWD}}
At some point, likely after the fall of Netheril, Raphael's father sent him an incubus, {{CharLink|Haarlep}}, to distract him from an unknown task (possibly his designs on the crown, though this is task is not expanded upon anywhere). This was met mostly with success, thanks to Raphael's arrogance and narcissism.{{ref|{{CharLink|Haarlep|Haarlep's}} dialogue using {{SAI|Speak with Dead}}}}


Raphael finally saw his chance to obtain the crown when a group of adventurers who had been implanted with tadpoles under the Dead Three's plan, managed to retain their autonomy. He met with them soon after their escape from a Nautiloid ship, and began to set in motion an exchange for the crown through an infernal contract.
Raphael finally saw his chance to obtain the crown when a group of adventurers who had been implanted with tadpoles under the Dead Three's plan, managed to retain their autonomy. He met with them soon after their escape from a Nautiloid ship, and began to set in motion an exchange for the crown through an infernal contract.
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
{{hatnote|See [[#List of interactions|Raphael's interactions]] below for the list of triggers for his first encounter}}
Raphael will introduce himself to the party during Act One, not long after the fall of the [[Nautiloid]]. He appears disguised as a Human with an enigmatic personality, and the party can act diplomatically or hostile about his presence.
Raphael will introduce himself to the player during Act One, not long after the fall of the [[Nautiloid]]. He appears disguised as a Human with an enigmatic personality, and the player can act diplomatically or hostile about his presence.
 
He will teleport the party to the House of Hope where he will reveal himself as a [[Cambion]]. The devil will then offer them to lavishly partake on the supper he prepared, speaking in riddles as if he is aware of the party's [[Illithid powers|condition]].


Regardless of the player's opinion, he will teleport the party to the House of Hope where he will reveal himself as a [[Cambion]]. The devil will then offer them to lavishly partake on the supper he prepared, speaking in riddles as if he is aware of the player's [[Illithid powers|condition]].
Raphael will offer a deal: to remove the Tadpole in exchange for the player character's soul. He warns them that when their luck and time runs out, he'll appear one last time.


Raphael will offer the player a deal: to remove the Tadpole in exchange for the player's soul. He warns them that when their luck and time runs out, he'll appear one last time.
While in the Wilderness, one of Raphael's agents, {{CharLink|Korrilla}}, will be keeping an eye on the party. If the player character is captured by {{CharLink|Gut}}, Korrilla will kill her instantly. She will then free the player character and reveal Raphael sent her. Korrilla will tell the player character to watch their back, as Raphael is not always going to be around to save them.


While in the Wilderness, one of Raphael's agents, [[Korrilla]], will be keeping an eye on the player. If the player is captured by [[Gut]], Korrilla will stab the goblin as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. Korrilla will tell the player to watch their back, as Raphael is not always going to be around to save them.
Regardless of having interacted with Korrilla before, she can briefly be found at the [[Campsite]], during the 'Celebrate at Camp' stage of the quest {{Quest|Save the Refugees}}. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where {{CharLink|Gale}} is camped, before disappearing.


Regardless of if you have interacted with Korrilla before, she can briefly be found at the [[Campsite]], during the 'Celebrate at Camp' stage of the quest [[Save the Refugees]]. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where [[Gale]] is camped, before disappearing.
If getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If getting close enough without being detected, it is possible to [[Stealing#Picking Pockets|pickpocket]] her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.


If the player is spotted getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to [[Stealing#Picking Pockets|pickpocket]] her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.
The first encounter with Raphael may (though not always) be triggered when arriving at any of the following locations:
* Across the bridge from the Druid Grove toward the Blighted Village.
* The plateau southwest of the druid's grove {{coords|155|365}}
* The path leading to the [[Secluded Cove]]
* Under the archway to East of the Druid's circle and Idol of Silvanus {{coords|270|524}}
* In the Shattered Sanctum, in the upper rafters {{coords|313|-26}} after collapsing the corridor wall from the Goblin Camp side {{coords|-105|478}}
* At the Selunite Outpost in the Underdark (near the statue with the orb)
* At the broken bridge between the Blighted Village and Waukeen's Rest {{coords|-7|476}}
* At the Risen Road near where Karlach is recruited {{verify}}


=== Act Two ===
=== Act Two ===
{{main|Kill Raphael's Old Enemy}}
{{main|Kill Raphael's Old Enemy}}
During Act Two, Raphael can first be found at the [[Last Light Inn]], playing lanceboard with [[Mol]], if she survived. If [[Astarion]] is in the party, Raphael will offer him a deal for information about his scar. Mol can be spoken to after Raphael disappears, and will tell the party that she is considering making a deal with him.
During Act Two, Raphael can first be found at the [[Last Light Inn]], playing lanceboard with {{CharLink|Mol}}, if she survived. If {{CharLink|Astarion}} is in the party, Raphael will offer him a deal for information about his scar. Mol can be spoken to after Raphael disappears, and will tell the party that she is considering making a deal with him.


Korrilla too can be briefly spotted and spoken to outside the Rethwin Masons' Guild in the [[Shadow-Cursed Lands]], still keeping an eye on the party.
Korrilla too can be briefly spotted and spoken to outside the Rethwin Masons' Guild in the [[Shadow-Cursed Lands]], still keeping an eye on the party.
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Raphael will later appear outside the [[Grand Mausoleum]], practising his monologue. After approaching him, he will immediately strike up a conversation with the party. He will warn them of a creature within the Mausoleum, and ask for it to be killed. Killing the creature also acts as payment for Astarion's deal.
Raphael will later appear outside the [[Grand Mausoleum]], practising his monologue. After approaching him, he will immediately strike up a conversation with the party. He will warn them of a creature within the Mausoleum, and ask for it to be killed. Killing the creature also acts as payment for Astarion's deal.


Finding the creature inside the Mausoleum, the party will discover that Rapahel's enemy is [[Yurgir]], an orthon who is trapped in a contract with Raphael. If his contract is successfully broken, Raphael will appear to take Yurgir back to the House of Hope to discuss a new contract.
Finding the creature inside the Mausoleum, the party will discover that Raphael's enemy is Yurgir, an orthon who is trapped in a contract with Raphael. If his contract is successfully broken, Raphael will appear to take Yurgir back to the House of Hope to discuss a new contract.


If he is killed, Yurgir will return back to the House of Hope. If Astarion made a deal, Raphael will appear at camp to fulfil his side of the bargain.
If he is killed, Yurgir will return back to the House of Hope. If Astarion made a deal, Raphael will appear at camp to fulfil his side of the bargain.
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=== Act Three ===
=== Act Three ===
{{main|Deal with the Devil}}
{{main|Deal with the Devil}}
After reaching [[Wyrm's Crossing]] in Act Three, Korrilla will appear at [[Sharess' Caress]]' bar, and will try and convince the party to take Raphael's deal. Upstairs in the [[Devil's Den]], Raphael will be speaking to [[Voss]], who wishes to make a deal with him in exchange for the Orphic Hammer. He is uninterested in anything Voss has to offer, but will instead offer it to the party in exchange for the [[Crown of Karsus]]. Raphael wants to unite the hells using the crown, and rule over them. The party can take this deal, or attempt to steal the Hammer from Raphael's [[House of Hope]].
After reaching [[Wyrm's Crossing]] in Act Three, Korrilla will appear at [[Sharess' Caress]]' bar, and will try and convince the party to take Raphael's deal. Upstairs in the [[Devil's Den]], Raphael will be speaking to {{CharLink|Voss}}, who wishes to make a deal with him in exchange for the Orphic Hammer. He is uninterested in anything Voss has to offer, but will instead offer it to the party in exchange for the {{SmRarityItem|Crown of Karsus|override_icon=Crown of Karsus Faded.png|override_rarity=1}}. Raphael wants to unite the hells using the crown, and rule over them. The party can take this deal, or attempt to steal the Hammer from Raphael's [[House of Hope]].


The party can also just visit (or loot everything but the hammer from) Raphael's house. Here they will discover he is keeping Korrilla's sister, [[Hope]], captive, and that he prefers to have sex with an incubus who looks like a younger version of himself, [[Haarlep]].
The party can also just visit (or loot everything but the hammer from) Raphael's house. Here they will discover he is keeping Korrilla's sister, {{CharLink|Hope}}, captive, and that he prefers to have sex with an incubus who looks like a younger version of himself, {{CharLink|Haarlep}}.


If the party takes the deal, Raphael will have a short cutscene at the end of the story, where he reveals his ambitions to take his rule further than just the hells.
If the party takes the deal, Raphael will have a short cutscene at the end of the story, where he reveals his ambitions to take his rule further than just the hells.
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If the party instead steals the hammer from his house, Raphael will confront them as they are trying to leave, and must be killed.
If the party instead steals the hammer from his house, Raphael will confront them as they are trying to leave, and must be killed.


After Raphael is defeated, the party can interact with a Crystal Ball in the [[Devil's Fee]] to see that he is dangling bloody and beaten above the giant mouth of Mephistopheles, about to be devoured.
After Raphael is defeated, the party can interact with a Crystal Ball in the [[Devil's Fee]] to see that he is dangling, bloody and beaten, above the giant mouth of Mephistopheles and about to be devoured.
 
== Early Acquisition of Raphael's Helldusk Armour ==
An attack on Raphael before he has a chance to speak will create an opportunity to acquire his coveted {{SmRarityItem|Helldusk Armour}} during Act One, without having to fight him for it, and allowing the use of this powerful item much earlier in the game than otherwise possible.
 
To get this extraordinary armor much sooner, the party must prevent Raphael from bringing them to the House of Hope during their first encounter with him. This meeting may occur in several possible locations, listed earlier above.
 
Although Raphael can be attacked during the first encounter, he will teleport away as soon as an attack against him is made, whether or not he is hit. A successful attack will reveal a splotch of blood where he was hit before he left.
 
In order to attack Raphael, one party member must first be separated from the party prior to the start of the conversation cut-scene with him, and far enough away to not be locked into the conversation sequence once it begins. While in the cut-scene, it is mandatory to swap-out of conversation to the separated party member and let them attack Raphael. Regardless of success, Raphael's preview of the House of Hope will be delayed until the party first progresses beyond the [[Mountain Pass]] to the [[Rosymorn Monastery Trail]] region.
 
Once Raphael appears at camp {{CharLink|Shadowheart}} or another companion must cast {{SAI|Silence}} that encompasses him prior to attacking. This is necessary to prevent a conversation that may otherwise be force-started any time he is attacked.
 
While in camp, Raphael will not fight back, although (depending on the party level, game [[Difficulty]] level, equipment and tactics used) it may take some time before he is defeated. For this reason, it will likely be necessary to silence him more than once.


== List of interactions ==
Also, while in camp, reducing Raphael to zero (0) hit points with normal attacks will not kill or incapacitate him; he must be {{Cond|knocked out}} with the final blow to be looted. It is also possible to reduce him to zero hit points with normal (lethal) attacks and then knock him out to achieve this end.
=== Act One ===
* Raphael cannot be attacked, pick-pocketed, examined, or interacted with during his first meeting, in any other way than answering his questions.
* The first encounter with Raphael may (though not always) be triggered when arriving at any of the following locations:
** Across the bridge from the Druid Grove toward the Blighted Village.
** The plateau southwest of the druid's grove {{coords|155|365}}
** The path leading to the [[Secluded Cove]]
** Under the archway to East of the Druid's circle and Idol of Silvanus {{coords|270|524}}
** In the Shattered Sanctum, in the upper rafters {{coords|313|-26}} after collapsing the corridor wall from the Goblin Camp side {{coords|-105|478}}
** At the Selunite Outpost in the Underdark (near the statue with the orb)
** At the broken bridge between the Blighted Village and Waukeen's Rest {{coords|-7|476}}
** At the Risen Road near where Karlach is recruited {{verify}}
** Or after taking a long rest


=== Act Two ===
If the party is in turn-based mode when the knock out blow is delivered (recommended), another party member besides the attacker will need to be close enough to loot Raphael immediately, as he will revive the following round.
Raphael can be encountered at the following locations during Act Two:
* [[Last Light Inn]]
* [[Grand Mausoleum]] (exterior)


=== Act Three ===
Success yields 1600xp (for defeating Raphael) and the highly useful {{SmRarityItem|Helldusk Armour}}.
Raphael can be encountered at the following locations during Act Three:
* [[Sharess' Caress]], [[Wyrm's Crossing]]
** Raphael can be pickpocketed while in the Devil's Den
* [[House of Hope]]


=== Companion approval ===
== Companion approval ==
When meeting Raphael for the first time
When meeting Raphael for the first time
* "I'll do anything to get rid of the tadpole."
* "I'll do anything to get rid of the tadpole."
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:: {{Approval|Astarion|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+5}}
:: {{Approval|Astarion|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+5}}
* "Then fix it. Or die by my hand!"
* "Then fix it. Or die by my hand!"
:: {{Approval|Astarion|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+1}}
:: {{Approval|Astarion|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+1}}{{Approval|Laezel|+1}}
<!-- Only the single part of the cutscene seems to have approval options, Tested with all base companions M1m2e3 -->
<!-- Only the single part of the cutscene seems to have approval options, Tested with all base companions M1m2e3 -->


== Combat ==
== Combat ==
{{main|Raphael/combat}}
{{Main|Raphael/Combat}}
Raphael can only be fought during [[Act Three]]. He is a level sixteen Fiend who uses Fire and Hellfire spells (which ignore Fire resistances and immunities), and is protected by his loyal [[Vengeful Cambion]]s.


=== Loot ===
== Notable Loot ==
*{{MdRarityItem|Helldusk Armour}}
*{{MdRarityItem|Helldusk Armour}}
*{{MdRarityItem|Raphael's Diary - Chapter 1}}
*{{MdRarityItem|Raphael's Diary - Chapter 1}}
*{{MdRarityItem|Raphael's Diary - Chapter 2}}
*{{MdRarityItem|Raphael's Diary - Chapter 2}}
*{{MdRarityItem|Raphael's Diary - Chapter 3}}
*{{MdRarityItem|Raphael's Diary - Chapter 3}}
== Related Literature==
{{div col}}
*{{MdRarityItem|A Fall of Netheril}}
*{{MdRarityItem|A List of Essential Personnel}}
*{{MdRarityItem|About Creation of Orphic Hammer}}
*{{MdRarityItem|Contract: Mol}}
*{{MdRarityItem|Devil Don't Rhyme - A Verse Epic}}
*{{MdRarityItem|Inscribed Githyanki Slate (Astral Prism)}}
*{{MdRarityItem|Letter to Voss}}
*{{MdRarityItem|List of Debtors}}
*{{MdRarityItem|One Becomes Many}}
*{{MdRarityItem|Orders for Archivist}}
*{{MdRarityItem|Raphael's Diary - Chapter 1}}
*{{MdRarityItem|Raphael's Diary - Chapter 2}}
*{{MdRarityItem|Raphael's Diary - Chapter 3}}
*{{MdRarityItem|Raphael's Notes}}
*{{MdRarityItem|Report for Raphael}}
*{{MdRarityItem|Security Breach}}
*{{MdRarityItem|Soul-Sworn Contract|override_icon=Soul-Sworn Contract.png|override_rarity=1}}
*{{MdRarityItem|Supplication Scrapbook}}
*{{MdRarityItem|The Nautiloid Adventurers}}
*{{MdRarityItem|The Power of the Crown}}
*{{MdRarityItem|White Bishop - Orders}}
*{{MdRarityItem|White Knight - Orders}}
*{{MdRarityItem|White Pawn - Orders}}
{{div col end}}
== Related Quests ==
* {{Quest|Break Yurgir's Contract}}
* {{Quest|Deal with the Devil}}
**{{SubQuest|Escape the Deal}}
**{{SubQuest|Fulfill the Deal}}
* {{Quest|Kill Raphael's Old Enemy}}
* {{Quest|The Githyanki Warrior}}
* {{Quest|The Pale Elf}}


==Gallery ==
==Gallery ==
<gallery heights="200">
<gallery heights="250">
File:Raphael Model.png|Human model
Raphael Cambion Model.png|Old model
Raphael Model Demonic.png|Devil model
File:Raphael Ascended Fiend Model.png|Ascended model
HRaphael-face.jpg|Thinking
HRaphael-face.jpg|Thinking
File:Jane-katsubo-paintings-raphael-portrait.jpg|Raphael's in-game painting above the fireplace by Jane Katsubo
File:Jane-katsubo-paintings-raphael-portrait.jpg|Raphael's in-game painting above the fireplace by Jane Katsubo
File:Portrait Raphael.png|Raphael's Combat Portait
File:Portrait Raphael.png|Raphael's Combat Portait
File:Raphaellarianrender.jpeg|Larian Studios Render of Raphael's face
File:Raphaellarianrender.jpeg|Larian Studios Render of Raphael's face
File:Raphael Model.png|Raphael's human model
Raphael Cambion Model.png|Raphael's old model
File:Raphael.png|Raphael in his human guise
File:Raphael Ascended.png|Raphael's ascended fiend form
File:Raphael Ascended.png|Raphael's ascended fiend form
File:Raphael PrePatch3.webp|Raphael's old hair, before Patch 3
File:Raphael PrePatch3.webp|Raphael's old hair, before Patch 3
Line 166: Line 199:


== See also ==
== See also ==
* [[Korrilla]]
* {{CharLink|Korrilla}}
* [[Haarlep]]
* {{CharLink|Haarlep}}
* [[House of Hope]]
* {{Loc|House of Hope}}
 
== Related literature ==
{{div col}}
*{{RarityItem|Raphael's Diary - Chapter 1}}
*{{RarityItem|Raphael's Diary - Chapter 2}}
*{{RarityItem|Raphael's Diary - Chapter 3}}
*{{RarityItem|White Pawn - Orders}}
*{{RarityItem|White Bishop - Orders}}
*{{RarityItem|White Knight - Orders}}
*{{RarityItem|Devil Don't Rhyme - A Verse Epic}}
*{{RarityItem|Supplication Scrapbook}}
*{{RarityItem|Inscribed Githyanki Slate (Astral Prism)}}
{{div col end}}


== Notes ==
== Notes ==
 
{{notebegin}}
* Grants 1400 experience when defeated (in Act One, at camp) or killed (in Act Three, in the House of Hope).
* Raphael's appearance has mostly remained the same throughout the lifespan of the game with the exception of his hair color. During the Early Access and the Release of the game, Raphael had dark, brown hair. In Patch 3, this was changed to black. Sometime in a later update, however, his hair was reverted back to its previous state.
* Raphael's appearance has mostly remained the same throughout the lifespan of the game with the exception of his hair color. During the Early Access and the Release of the game, Raphael had dark, brown hair. In Patch 3, this was changed to black. Sometime in a later update, however, his hair was reverted back to its previous state.
{{noteend}}


== References ==
== References ==
{{notebegin}}
{{reflist}}
{{reflist}}
{{reflist|note}}
{{noteend}}


== External links ==
== External links ==
Line 210: Line 233:
[[Category:Fiends]]
[[Category:Fiends]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Authors]]

Latest revision as of 20:23, 5 November 2024

Portrait Raphael.png
The mouse smiled brightly: it outfoxed the cat! Then down came the claw and that, love, was that.
Raphael reciting a lullaby

Raphael is a cambion who first appears disguised as an enigmatic human, but quickly reveals his true form and intentions.

Overview[edit | edit source]

Raphael is a cambion fiend who delights in enticing mortals with offers, especially to those whose circumstances leave them with few options.

Back home in the hells, Raphael resides in the House of Hope, a lavish and seemingly welcoming place where he brings potential clients.

Description[edit | edit source]

Appearance[edit | edit source]

Raphael has dark hair and faintly red skin, which deepens into a brighter red when he sheds his human disguise. In his true form, he has the tell-tale characteristics of a cambion; significantly with thick and decorative curved horns, and a set of pointed wings with visible membranes, similar to that of a bat.

While fiendishly ascended, Raphael's form forgoes its remaining humanoid qualities. Wreathed in flame and two sloping horns, his head is an amalgamation of three animalistic faces with skin stretched tight over bone. His faces total three glowing, yellow eyes, each with tusked gums and open nasal cavities, exposing bloody muscle. His body visibly glows with hellfire, laced with dark, bone-like structures that lead down his arms, torso and digitigrade legs.

Personality[edit | edit source]

Raphael is cunning, manipulative, and incredibly confident, though easily angers when he is undermined. Although his station grants him power and rank higher than many other devils, he hungers for more, and is resolute in his goals.

Raphael enjoys poetry and his own theatricality, as well as tormenting and playing with people in creatively cruel ways. He is also narcissistic to the point that his father sent an incubus, who could appear as a more youthful version of Raphael, to distract him.[1]

History[edit | edit source]

Raphael is heir to the archdevil Mephistopheles, a status granting him power and rank above that of other devils. He is proprietor to the House of Hope, a falsely welcoming home used to lure in those he wishes to bind into his service with infernal contracts.

The nature of Raphael's contracts are such that the contractee will inevitably owe him a debt. Those individuals would eventually become Eternal Debtors.

One such contractee was the architect of Moonrise Towers. They bargained to end Ketheric Thorm Ketheric Thorm's Dark Justiciar army in exchange for their soul. [2] Raphael contracted Yurgir Yurgir and his legion of Merregons, who destroyed all but one of the Justiciars, who himself made a deal with Raphael to guarantee his survival in the form of many rats. As Yurgir did not technically complete his end of the bargain, he remained trapped in the Gauntlet of Shar and under contract of Raphael.

The Crown of Karsus[edit | edit source]

Raphael bore witness to the fall of Netheril through Karsus' Folly; a magocracy destroyed by Karsus' inability to control the Crown of Karsus. However, Raphael saw also Karsus' ambition for creating a "better world" and ever since, coveted the crown for use in uniting the Nine Hells under his rule as Archdevil Supreme. [3]

Before he could retrieve the crown, however, his father Mephistopheles archived it to one of his vaults. He continued to monitor the crown, observing later how the Dead Three managed to steal it from its vault, and then use it to control an Elder Brain and subsequently its tadpoled servants.

At some point, likely after the fall of Netheril, Raphael's father sent him an incubus, Haarlep Haarlep, to distract him from an unknown task (possibly his designs on the crown, though this is task is not expanded upon anywhere). This was met mostly with success, thanks to Raphael's arrogance and narcissism.[4]

Raphael finally saw his chance to obtain the crown when a group of adventurers who had been implanted with tadpoles under the Dead Three's plan, managed to retain their autonomy. He met with them soon after their escape from a Nautiloid ship, and began to set in motion an exchange for the crown through an infernal contract.

Involvement[edit | edit source]

Act One[edit | edit source]

Raphael will introduce himself to the party during Act One, not long after the fall of the Nautiloid. He appears disguised as a Human with an enigmatic personality, and the party can act diplomatically or hostile about his presence.

He will teleport the party to the House of Hope where he will reveal himself as a Cambion. The devil will then offer them to lavishly partake on the supper he prepared, speaking in riddles as if he is aware of the party's condition.

Raphael will offer a deal: to remove the Tadpole in exchange for the player character's soul. He warns them that when their luck and time runs out, he'll appear one last time.

While in the Wilderness, one of Raphael's agents, Korrilla Korrilla, will be keeping an eye on the party. If the player character is captured by Gut Gut, Korrilla will kill her instantly. She will then free the player character and reveal Raphael sent her. Korrilla will tell the player character to watch their back, as Raphael is not always going to be around to save them.

Regardless of having interacted with Korrilla before, she can briefly be found at the Campsite, during the 'Celebrate at Camp' stage of the quest Save the Refugees Save the Refugees. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where Gale Gale is camped, before disappearing.

If getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If getting close enough without being detected, it is possible to pickpocket her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.

The first encounter with Raphael may (though not always) be triggered when arriving at any of the following locations:

  • Across the bridge from the Druid Grove toward the Blighted Village.
  • The plateau southwest of the druid's grove X: 155 Y: 365
  • The path leading to the Secluded Cove
  • Under the archway to East of the Druid's circle and Idol of Silvanus X: 270 Y: 524
  • In the Shattered Sanctum, in the upper rafters X: 313 Y: -26 after collapsing the corridor wall from the Goblin Camp side X: -105 Y: 478
  • At the Selunite Outpost in the Underdark (near the statue with the orb)
  • At the broken bridge between the Blighted Village and Waukeen's Rest X: -7 Y: 476
  • At the Risen Road near where Karlach is recruited [Needs Verification]

Act Two[edit | edit source]

During Act Two, Raphael can first be found at the Last Light Inn, playing lanceboard with Mol Mol, if she survived. If Astarion Astarion is in the party, Raphael will offer him a deal for information about his scar. Mol can be spoken to after Raphael disappears, and will tell the party that she is considering making a deal with him.

Korrilla too can be briefly spotted and spoken to outside the Rethwin Masons' Guild in the Shadow-Cursed Lands, still keeping an eye on the party.

Raphael will later appear outside the Grand Mausoleum, practising his monologue. After approaching him, he will immediately strike up a conversation with the party. He will warn them of a creature within the Mausoleum, and ask for it to be killed. Killing the creature also acts as payment for Astarion's deal.

Finding the creature inside the Mausoleum, the party will discover that Raphael's enemy is Yurgir, an orthon who is trapped in a contract with Raphael. If his contract is successfully broken, Raphael will appear to take Yurgir back to the House of Hope to discuss a new contract.

If he is killed, Yurgir will return back to the House of Hope. If Astarion made a deal, Raphael will appear at camp to fulfil his side of the bargain.

Act Three[edit | edit source]

Main article: Deal with the Devil

After reaching Wyrm's Crossing in Act Three, Korrilla will appear at Sharess' Caress' bar, and will try and convince the party to take Raphael's deal. Upstairs in the Devil's Den, Raphael will be speaking to Voss Voss, who wishes to make a deal with him in exchange for the Orphic Hammer. He is uninterested in anything Voss has to offer, but will instead offer it to the party in exchange for the Crown of Karsus. Raphael wants to unite the hells using the crown, and rule over them. The party can take this deal, or attempt to steal the Hammer from Raphael's House of Hope.

The party can also just visit (or loot everything but the hammer from) Raphael's house. Here they will discover he is keeping Korrilla's sister, Hope Hope, captive, and that he prefers to have sex with an incubus who looks like a younger version of himself, Haarlep Haarlep.

If the party takes the deal, Raphael will have a short cutscene at the end of the story, where he reveals his ambitions to take his rule further than just the hells.

If the party instead steals the hammer from his house, Raphael will confront them as they are trying to leave, and must be killed.

After Raphael is defeated, the party can interact with a Crystal Ball in the Devil's Fee to see that he is dangling, bloody and beaten, above the giant mouth of Mephistopheles and about to be devoured.

Early Acquisition of Raphael's Helldusk Armour[edit | edit source]

An attack on Raphael before he has a chance to speak will create an opportunity to acquire his coveted Helldusk Armour during Act One, without having to fight him for it, and allowing the use of this powerful item much earlier in the game than otherwise possible.

To get this extraordinary armor much sooner, the party must prevent Raphael from bringing them to the House of Hope during their first encounter with him. This meeting may occur in several possible locations, listed earlier above.

Although Raphael can be attacked during the first encounter, he will teleport away as soon as an attack against him is made, whether or not he is hit. A successful attack will reveal a splotch of blood where he was hit before he left.

In order to attack Raphael, one party member must first be separated from the party prior to the start of the conversation cut-scene with him, and far enough away to not be locked into the conversation sequence once it begins. While in the cut-scene, it is mandatory to swap-out of conversation to the separated party member and let them attack Raphael. Regardless of success, Raphael's preview of the House of Hope will be delayed until the party first progresses beyond the Mountain Pass to the Rosymorn Monastery Trail region.

Once Raphael appears at camp Shadowheart Shadowheart or another companion must cast Silence Silence that encompasses him prior to attacking. This is necessary to prevent a conversation that may otherwise be force-started any time he is attacked.

While in camp, Raphael will not fight back, although (depending on the party level, game Difficulty level, equipment and tactics used) it may take some time before he is defeated. For this reason, it will likely be necessary to silence him more than once.

Also, while in camp, reducing Raphael to zero (0) hit points with normal attacks will not kill or incapacitate him; he must be Knocked Out Knocked Out with the final blow to be looted. It is also possible to reduce him to zero hit points with normal (lethal) attacks and then knock him out to achieve this end.

If the party is in turn-based mode when the knock out blow is delivered (recommended), another party member besides the attacker will need to be close enough to loot Raphael immediately, as he will revive the following round.

Success yields 1600xp (for defeating Raphael) and the highly useful Helldusk Armour.

Companion approval[edit | edit source]

When meeting Raphael for the first time

  • "I'll do anything to get rid of the tadpole."
Astarion disapproves -5 Karlach disapproves -1 Wyll disapproves -1
  • "I need to think this over."
Gale approves +1Shadowheart approves +1Laezel approves +1
  • "You're mad if you think I'll make a deal with a devil."
Astarion approves +1 Karlach approves +5 Wyll approves +5
  • "Then fix it. Or die by my hand!"
Astarion approves +5 Gale approves +1 Karlach approves +5 Wyll approves +1Laezel approves +1

Combat[edit | edit source]

Main article: Raphael/Combat

Notable Loot[edit | edit source]

Related Literature[edit | edit source]

Related Quests[edit | edit source]

Gallery[edit | edit source]

Video[edit | edit source]

See also[edit | edit source]

Notes[edit | edit source]

  • Grants 1400 experience when defeated (in Act One, at camp) or killed (in Act Three, in the House of Hope).
  • Raphael's appearance has mostly remained the same throughout the lifespan of the game with the exception of his hair color. During the Early Access and the Release of the game, Raphael had dark, brown hair. In Patch 3, this was changed to black. Sometime in a later update, however, his hair was reverted back to its previous state.

References[edit | edit source]

  1. Haarlep Haarlep's dialogue using Speak with Dead Speak with Dead
  2. Mason's Log by Infernal Mason Morfred
  3. Raphael in the Devil's Den
  4. Haarlep Haarlep's dialogue using Speak with Dead Speak with Dead

External links[edit | edit source]