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Constitution Saving Throws: Difference between revisions
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List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here | |||
because they are not part of the Constitution Saving Throw. | |||
= Features = | |||
== Class Features == | |||
| | {| class="wikitable sortable" style="text-align: center;" | ||
| | ! style="width: 25%;" data-sort-type="number" |Class | ||
| | ! Subclass | ||
| | ! Name | ||
| | ! Level | ||
| | ! DC | ||
! class="unsortable" |Effect | |||
|- | |||
| rowspan="2" style="text-align: center;" | [[Barbarian]] | |||
| rowspan="2" style="text-align: center;" | [[Wild Magic Barbarian]] | |||
| {{SAI|Wild Magic: Bolt of Light | Bolt of Light}} | |||
| 3 | |||
| 12? | |||
| Target takes 1d6 Radiant Damage and becomes {{Cond|Blinded}} | |||
|- | |||
| {{SAI|Wild Magic: Dark Tendrils | Dark Tendrils}} | |||
| 3 | |||
| 12? | |||
| Each creature within {{Distance|m=9|ft=30}} of you takes {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}} | |||
|- | |||
| [[Cleric]] | |||
| [[Light Domain]] | |||
| {{SAI| Radiance of the Dawn}} | |||
| 2 | |||
| Spell Save DC | |||
| Hostile Creatures within {{Distance|m=9|ft=30}} of you take {{DamageText|2d10 + Character Level|Radiant}} damage unless they have full cover. | |||
|- | |||
| rowspan="9" style="text-align: center;" | [[Druid]] | |||
| rowspan="3" style="text-align: center;" | None | |||
| {{SAI| Wild Shape: Spider | Wild Shaper Spider}} {{SAI|Venomous Bite (Spider Wild Shape)|Venomous Bite}} | |||
| 2 | |||
| 13 | |||
| Affected entity becomes {{Cond| Poisoned}}. | |||
|- | |||
| {{SAI| Wild Shape: Owlbear | Wild Shape Owlbear}} {{SAI| Enrage}} | |||
| 6 | |||
| 17 | |||
| Affected entities within {{Distance|m=18|ft=60}} become {{Cond| Fearful}}. | |||
|- | |||
| {{SAI| Wild Shape: Dilophosaurus | Wild Shape Dilophosaurus}} {{SAI| Corrosive Spit}} | |||
| 10 | |||
| Spell Save DC | |||
| The target's {{Armour Class}} decreases by 1 per turn, to a maximum penalty of -5, and it takes {{DamageText|1d10|Acid}} damage per turn. Water removes the spit and its effects. | |||
|- | |||
| rowspan="4" style="text-align: center;" | [[Circle of the Moon]] | |||
| {{SAI| Wild Shape: Air Myrmidon | Wild Shape: Air Myrmidon}} {{SAI| Electrified Flail}} | |||
| 10 | |||
| 13 | |||
| Affected entities becomes {{Cond| Stunned}}. | |||
|- | |||
| {{SAI| Wild Shape: Earth Myrmidon | Wild Shape: Earth Myrmidon}} {{SAI| Grounded Thunder Strike}} | |||
| 10 | |||
| 13 | |||
| Affected entity becomes {{Cond| Prone}}. | |||
|- | |||
| {{SAI| Wild Shape: Fire Myrmidon | Wild Shape: Fire Myrmidon}} {{SAI| Scorching Strike}} | |||
| 10 | |||
| 13 | |||
| Affected entity starts {{Cond| Burning}}. | |||
|- | |||
| {{SAI| Wild Shape: Water Myrmidon | Wild Shape: Water Myrmidon}} {{SAI| Hiemal Strike}} | |||
| 10 | |||
| 13 | |||
| Affected entity becomes {{Cond| Chilled}}. | |||
|- | |||
| rowspan="2" style="text-align: center;" | [[Circle of the Spores]] | |||
| {{SAI| Halo of Spores}} | |||
| 2 | |||
| Spell Save DC | |||
| Affected entity takes {{DamageText | 1d4| Necrotic}} damage. Increases to {{DamageText | 1d6| Necrotic}} at Level 6 and to {{DamageText | 1d8| Necrotic}} at Level 10. | |||
|- | |||
| {{SAI| Spreading Spores}} | |||
| 10 | |||
| Spell Save DC | |||
| Affected entities takes {{DamageText | 2d8| Necrotic}} damage. | |||
|- | |||
| [[Monk]] | |||
| None | |||
| {{SAI| Stunning Strike (Unarmed) | Stunning Strike}} | |||
| 5 | |||
| Weapon Action DC | |||
| Affected entity becomes {{Cond| Stunned}}. | |||
|- | |||
| rowspan="2" style="text-align: center;" | [[Ranger]] | |||
| rowspan="2" style="text-align: center;" | [[Beast Master]] | |||
| {{SAI| Wolf Spider Companion}} {{SAI| Venomous Bite (Wolf Spider Companion) | Venomous Bite}} | |||
| 3 | |||
| Spell Save DC | |||
| Affected entity becomes {{Cond| Poisoned}}. | |||
|- | |||
| {{SAI| Wolf Companion}} {{SAI| Infectious Bite (Wolf Companion) | Infectious Bite}} | |||
| 5 | |||
| Spell Save DC | |||
| Affected entity becomes {{Cond| Poisoned}}. | |||
|- | |||
|} | |||
== Conditions == | |||
| | {| class="wikitable sortable" style="text-align: center;" | ||
| | ! style="width: 25%;" data-sort-type="number" |Name | ||
| | ! Saving Throw Trigger | ||
| | ! DC | ||
| | ! class="unsortable" |Effect | ||
| | |- | ||
| | | {{Cond|Reverberation}} | ||
| | | 5 or more stacks/turns | ||
| | | 10 | ||
| | | Affected entity falls {{Cond| Prone}} | ||
| | |- | ||
| | | {{Cond|Encrusted with Frost}} | ||
| | | 7 or more stacks/turns | ||
| | | 12 | ||
| | | Affected entity takes {{DamageText| 1d4| Cold}} and becomes {{Cond| Frozen}} for 2 turns. On a successful save, the target takes half damage and the stacks go away. | ||
| | |} | ||
| | |||
| | == Spells == | ||
| | All spells except [[Dethrone]] have their [[DC]] be determined by the Spellcasters [[Spell Save DC]]. | ||
| | {| class="wikitable sortable" style="text-align: center;" | ||
| | ! style="width: 25%;" data-sort-type="number" |Name | ||
}} | ! Spell Level | ||
}} | ! class="unsortable" |Effect | ||
{{Feature | |- | ||
| | | {{SAI| Poison Spray}} | ||
| | | [[Spells| Cantrip]] | ||
| | | {{DamageText| 1d12| Poison}} damage, increases to {{DamageText| 2d12| Poison}} at Level 5 and to | ||
| | {{DamageText| 3d12| Poison}} at Level 10. Saving against the spell negates the damage. | ||
}} | |- | ||
| {{SAI| Ray of Sickness}} | |||
| [[Spells| Level 1]] | |||
| Affected entity becomes {{Cond| Poisoned}}. | |||
|- | |||
| {{SAI| Searing Smite}} | |||
| [[Spells| Level 1]] | |||
| For 10 turns the target takes {{DamageText| 1d6| Fire}} until it succeeds the {{Saving Throw|Constitution}}. | |||
|- | |||
| {{SAI| Thunderwave}} | |||
| [[Spells| Level 1]] | |||
| Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect. | |||
|- | |||
| {{SAI| Blindness}} | |||
| [[Spells| Level 2]] | |||
| Affected entities become {{Cond| Blinded}}. | |||
|- | |||
| {{SAI| Branding Smite}} | |||
| [[Spells| Level 2]] | |||
| Affected entities can not turn {{Cond| Invisible}} anymore. | |||
|- | |||
| {{SAI| Heat Metal}} | |||
| [[Spells| Level 2]] | |||
| Creatures holding metal weapons will drop the weapon. On save the creature will gain {{Disadvantage}} on {{Attack roll}}s and {{Ability Check}}s as long as the spell is maintained. The spellcaster can reactivate the spell effect as a bonus action. Spell damage is applied without save. | |||
|- | |||
| {{SAI| Moonbeam}} | |||
| [[Spells| Level 2]] | |||
| Affected entities take {{DamageText| 2d10 | Radiant}} damage when entering/starting their turn in the area of effect. Saving halves the damage. | |||
|- | |||
| {{SAI| Shatter}} | |||
| [[Spells| Level 2]] | |||
| Affected entities take {{DamageText| 3d8 | Thunder}} damage. Saving halves the damage. | |||
|- | |||
| {{SAI| Blinding Smite}} | |||
| [[Spells| Level 3]] | |||
| The affected entity is {{Cond| Blinded}}. | |||
|- | |||
| {{SAI| Sleet Storm}} | |||
| [[Spells| Level 3]] | |||
| Affected entities have to succeed or their {{Concentration}} will be broken. | |||
|- | |||
| {{SAI| Stinking Cloud}} | |||
| [[Spells| Level 3]] | |||
| Affected entities have to succeed or they can't take [[Action|Actions]]. | |||
|- | |||
| {{SAI| Blight}} | |||
| [[Spells| Level 4]] | |||
| Affected entity takes {{DamageText| 8d8| Necrotic}} damage. Plants take maximum damage and have {{Disadvantage}} against | |||
the saving throw. Saving against the spell halves the damage. | |||
|- | |||
| {{SAI| Cloudkill}} | |||
| [[Spells| Level 5]] | |||
| Affected entities takes {{DamageText| 5d8| Poison}} damage. Saving against the spell halves the damage. | |||
|- | |||
| {{SAI| Cone of Cold}} | |||
| [[Spells| Level 5]] | |||
| Affected entities takes {{DamageText| 8d8| Cold}} damage. Saving against the spell halves the damage. | |||
|- | |||
| {{SAI| Contagion}} | |||
| [[Spells| Level 5]] | |||
| If an affected entity fails three {{Saving Throw}}s before the spell ends, it contracts a | |||
[[Contagion Poisoned (Condition)| Disease]] of the spellcaster's choice. | |||
|- | |||
| {{SAI| Destructive Wave}} | |||
| [[Spells| Level 5]] | |||
| Affected entities take {{DamageText| 5d6| Thunder }} + {{DamageText| 5d6| Radiant}}/{{DamageText| 5d6| Necrotic}} damage and fall | |||
{{Cond| Prone}}. Saving against the spell halves damage and negates {{Cond| Prone}}. | |||
|- | |||
| {{SAI| Dethrone}} | |||
| [[Spells| Level 5]] | |||
| Affected entities take {{DamageText| 10d6 + 20| Necrotic}} damage. Saving against the spell halves damage. Dethrone has set [[DC]] of 18. | |||
|- | |||
| {{SAI| Insect Plague}} | |||
| [[Spells| Level 5]] | |||
| Affected entities take {{DamageText| 4d10| Piercing}} damage. Saving against the spell halves damage. | |||
|- | |||
| {{SAI| Circle of Death}} | |||
| [[Spells| Level 6]] | |||
| Affected entities take {{DamageText| 8d6| Necrotic}} damage. Saving against the spell halves damage. | |||
|- | |||
| {{SAI| Flesh to Stone}} | |||
| [[Spells| Level 6]] | |||
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}. | |||
|- | |||
| {{SAI| Harm}} | |||
| [[Spells| Level 6]] | |||
| Affected entity takee {{DamageText| 14d6| Necrotic}} damage and reduces their hit point maximum by the same amount. It can reduce a creature to below 1 hit point. Saving against the spell halves damage and retains maximum hit points. | |||
|- | |||
| {{SAI| Otiluke's Freezing Sphere}} | |||
| [[Spells| Level 6]] | |||
| Affected entities take {{DamageText| 10d6| Cold}} damage. Saving against the spell halves damage. | |||
|- | |||
| {{SAI| Sunbeam}} | |||
| [[Spells| Level 6]] | |||
| Affected entities takee {{DamageText| 6d8| Radiant}} damage and are {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and negates the condition. | |||
|} | |||
== Unique Actions == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Skill Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| {{SAI| Let the Slaughter Begin}} | |||
| Slayer Transformation Skill | |||
| ? | |||
| Affected entities become {{Cond| Dazed}} for 1 turn and when they diein the next 4 turns, the Slayer gains +1 {{Armour Class}}. | |||
|- | |||
| {{SAI| Piercing Growl}} | |||
| Slayer Transformation Skill | |||
| Spell Save DC? | |||
| Affected entities starts {{Cond| Bleeding}} and become {{Cond| Fearful}} for 2 turns each. | |||
|- | |||
| {{SAI| Sumptuous Blood Bath}} | |||
| Slayer Transformation Skill | |||
| Spell Save DC? | |||
| Affected entities starts {{Cond| Bleeding}} for 3 turns. | |||
|} | |||
== Weapon Actions == | |||
Contains all non-unique Weapon Actions that are determined by weapon type. The [[DC]]'s of the | |||
effects can be determined via the [[Spell Save DC|Weapon Action DC]] of the wielder. | |||
Some unique Weapons like [[Shar's Spear of Evening]] may have additional weapon actions that | |||
from this list that are not part of their unique actions and are not a weapon action from | |||
their weapon type category. Some Weapons may have their type-specific Weapon Actions replaced | |||
by other features. | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Weapon Type | |||
! class="unsortable" |Effect | |||
|- | |||
| {{SAI| Heartstopper}} | |||
| [[Morningstars]] | |||
| Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{Action}} for two turns. It can be removed by healing. | |||
|- | |||
| {{SAI| Pommel Strike}} | |||
| [[Greatswords]], [[Longswords]] | |||
| Inflicts {{Cond| Dazed}} for 2 turns. | |||
|- | |||
| {{SAI| Concussive Smash}} | |||
| [[Clubs]], [[Flails]], [[Greatclubs]], [[Light Hammers]], [[Maces]], [[Mauls]], [[Morningstars]], [[Warhammers]] | |||
| Inflicts {{Cond| Dazed}} for 2 turns. | |||
|- | |||
| {{SAI| Maiming Strike}} | |||
| [[Battleaxes]], [[War Picks]] | |||
| Inflicts {{Cond| Maimed}} for 2 turns. | |||
|- | |||
| {{SAI| Lacerate}} | |||
| [[Battleaxes]], [[Handaxes]], [[Glaives]], [[Greatswords]], [[Halberds]], [[Longswords]], [[Scimitars]], [[Sickles]] | |||
| Inflicts {{Cond| Bleeding}} for 2 turns. | |||
|- | |||
| {{SAI| Piercing Strike}} | |||
| [[Daggers]], [[Javelins]], [[Pikes]], [[Rapiers]], [[Shortswords]], [[Tridents]], [[War Picks]] | |||
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | |||
|- | |||
| {{SAI| Piercing Shot}} | |||
| [[Hand Crossbows]], [[Heavy Crossbows]], [[Light Crossbows]] | |||
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing. | |||
|- | |||
| {{SAI| Hamstring Shot}} | |||
| [[Longbows]], [[Shortbows]] | |||
| Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]]. | |||
|} | |||
= Items = | |||
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item. | |||
Items that inflict [[Conditions]] that trigger Constitution Saving Throws are stil mentioned here. | |||
== Weapons == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Hunter's Dagger }} | |||
| On Hit | |||
| 13 | |||
| Affected Entity becomes {{Cond| Ruptured}}. The entity takes {{DamageText| 1d4| Piercing}} damageevery {{distance|m=0.5|ft=1.6}} and the condition's duration is reduced by one turn. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Kurwin's Cauteriser}} | |||
| On Hit | |||
| 13 | |||
| Affected Entity starts {{Cond| Burning}}. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Lightning Jabber}} | |||
| On Hit | |||
| 13 | |||
| Affected Entity becomes {{Cond| Shocked}}. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Rupturing Blade}} | |||
| {{SAI| Searing Blood}} | |||
| Weapon Action DC | |||
| Affected Entity starts {{Cond| Burning}} and {{Cond| Bleeding}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Blackguard's Sword}} | |||
| On-Hit Smite | |||
| 13 | |||
| Affected Entity is {{Cond| Dazed}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Cold Snap}} | |||
| Attack misses wearer | |||
| 13 | |||
| Affected Entity becomes {{Cond| Chilled}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Cruel Sting}} | |||
| {{SAI| Ensnaring Strands}} | |||
| Spell Save DC? | |||
| Affected Entity becomes {{Cond| Enwebbed}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Fleshrender}} | |||
| {{SAI| Part the Flesh}} | |||
| Weapon Action DC | |||
| Affected entity can't be healed and can't gain [[Temporary Hit Points]]. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Least Expected}} | |||
| {{SAI| Blinding Shot}} | |||
| Weapon Action DC (??) | |||
| Affected entity becomes {{Cond| Blinded}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Sussur Dagger}} | |||
| rowspan="3" | On Hit | |||
| rowspan="3" | 12 | |||
| rowspan="3" | Affected entity becomes {{Cond| Silenced}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Sussur Sickle}} | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Sussur Greatsword}} | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Soulbreaker Greatsword}} | |||
| {{SAI| Soulbreaker}} | |||
| Weapon Action DC | |||
| Affected entity becomes {{Cond| Stunned}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Justiciar's Scimitar}} | |||
| On Hit with {{Advantage}} | |||
| 14 | |||
| Affected entity becomes {{Cond| Blinded}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Mourning Frost}} | |||
| Deal {{DamageText | | Cold}} spell damage | |||
| 12 | |||
| Affected entity becomes {{Cond| Chilled}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Staff of the Ram}} | |||
| On Hit {{Recharge| Per Turn}} | |||
| 8 | |||
| Affected entity is pushed back {{Distance|m=2|ft=6.5}} and is {{Cond| Stunned}} for 1 turn. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|The Sacred Star}} | |||
| {{SAI| Dawnburst Strike}} | |||
| Weapon Action DC | |||
| Affected entities in a {{AOE | radius | m = 3 | ft = 9 }} become {{Cond| Blinded}} for 3 turn. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|The Blood of Lathander}} | |||
| [[Undead]]/[[Fiend]]s in a {{AOE | radius | m = 6 | ft = 20 }} radius around the wearer | |||
| 14 | |||
| Affected entities becomes {{Cond| Blinded}} for 1 turn (?). | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Silver Sword of the Astral Plane}} | |||
| {{SAI| Soulbreaker}} | |||
| Weapon Action DC | |||
| Affected entity becomes {{Cond| Stunned}} for 2 turns. | |||
|} | |||
== Amulets == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Amulet of Selûne's Chosen}} | |||
| {{SAI| Selune's Dream}} | |||
| 10 | |||
| Affected entity starts {{Cond| Sleeping}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Spineshudder Amulet}} | |||
| On Hit [[Spell Attack]] | |||
| No DC | |||
| Affected entity gains 2 turns of {{Cond|Reverberation}}. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|The Spectator Eyes}} | |||
| {{SAI| Wounding Ray}} | |||
| Spell Save DC | |||
| Affected entity takes {{DamageText| 2d8| Necrotic}} damage. On Save: Target still takes half damage. | |||
|} | |||
== Rings == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Burnished Ring}} | |||
| {{SAI| Paralyzing Ray}} | |||
| Spell Save DC | |||
| Affected entity becomes {{Cond| Paralysed}} for 2 turns. | |||
|} | |||
== Headwear == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Coldbrim Hat}} | |||
| Any spell condition inflicted on a target {{Recharge| per Turn}} | |||
| No DC | |||
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns. | |||
|} | |||
== Handwear == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Gloves of Belligerent Skies}} | |||
| Deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}} or {{DamageColor|Radiant|Radiant}} damage | |||
| No DC | |||
| Affected entity gains {{Cond|Reverberation}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Winter's Clutches}} | |||
| Deal {{DamageText| | Cold}} damage | |||
| No DC | |||
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Flawed Helldusk Gloves}} | |||
| On Hit with Unarmed Attack | |||
| 13 | |||
| Affected entity starts {{Cond| Bleeding}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Poisoner's Gloves}} | |||
| Deal {{DamageText| |Poison}} damage | |||
| 13 | |||
| Affected entity becomes {{Cond| Poisoned}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Helldusk Gloves}} | |||
| On Hit with [[Unarmed Attack]] | |||
| 15 | |||
| Affected entity starts {{Cond| Bleeding}} for 2 turns. | |||
|} | |||
== Footwear == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Boots of Stormy Clamour}} | |||
| Inflict a [[Condition]] | |||
| No DC | |||
| Affected entity gains {{Cond|Reverberation}} for 2 turns. | |||
|} | |||
== Cloaks == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Thunderskin Cloak}} | |||
| Creature with {{Cond| Reverberation}} deals damage to the wearer | |||
| 13 | |||
| Affected entity becomes {{Cond|Dazed}} for 2 turns. | |||
|} | |||
== Miscellaneous == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Signed Trade Visa}} | |||
| {{SAI| Flesh to Gold}} | |||
| Spell Save DC | |||
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond|Petrified}}. | |||
|} | |||
== Grenades == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Craftable | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}} (when thrown) | |||
| No | |||
| 13 | |||
| Affected entities within the [[Poison cloud (area)| Poison Cloud]] become {{Cond| Poisoned}} for 3 turn. They take {{DamageText| 3d6| Poison}} damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?) | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}} | |||
| Yes | |||
| 16 | |||
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honour Mode]]) | |||
|} | |||
== Coatings == | |||
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating? | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Craftable | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Oil of Diminution}} | |||
| Yes | |||
| 11 | |||
| Affected entity is {{Cond|Reduced}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Drow Poison}} | |||
| Yes | |||
| 13 | |||
| Affected entity is {{Cond|Poisoned}} and will start {{Cond|Sleeping}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Crawler Mucus}} | |||
| Yes | |||
| 13 | |||
| Affected entity is {{Cond|Poisoned}} and {{Cond|Paralysed}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Karabasan's Poison}} | |||
| No | |||
| 13 | |||
| Affected entity is {{Cond|Poisoned}} and {{Cond|Paralysed}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Malice}} | |||
| Yes | |||
| 15 | |||
| Affected entity is {{Cond|Poisoned}} and {{Cond|Blinded}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Simple Toxin}} | |||
| Yes | |||
| 11 | |||
| Affected entity takes {{DamageText|1d4|Poison}} damage at the end of its next turn. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Serpent Fang Toxin}} | |||
| Yes | |||
| 13 | |||
| Affected entity takes {{DamageText|1d6|Poison}} damage at the end of its next turn. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Wyvern Toxin}} | |||
| Yes | |||
| 15 | |||
| Affected entity takes {{DamageText|1d8|Poison}} damage at the end of its next turn. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Purple Worm Toxin}} | |||
| Yes | |||
| 19 | |||
| Affected entity takes {{DamageText|1d10|Poison}} damage at the end of its next turn. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Thisobald's Brewed-Up Bellyglummer}} | |||
| Yes | |||
| 17 | |||
| Affected entity is {{Cond|Poisoned}} and takes {{DamageText|1d6|Poison}} damage at the end of its next turn. | |||
|- | |||
|} |
Latest revision as of 23:10, 24 October 2024
List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here because they are not part of the Constitution Saving Throw.
Features[edit | edit source]
Class Features[edit | edit source]
Class | Subclass | Name | Level | DC | Effect |
---|---|---|---|---|---|
Barbarian | Wild Magic Barbarian | 3 | 12? | Target takes 1d6 Radiant Damage and becomes | |
3 | 12? | Each creature within 9 m / 30 ft of you takes 1d12Necrotic damage. Additionally, you gain 1d12 Temporary Hit Points | |||
Cleric | Light Domain | 2 | Spell Save DC | Hostile Creatures within 9 m / 30 ft of you take 2d10 + Character LevelRadiant damage unless they have full cover. | |
Druid | None | 2 | 13 | Affected entity becomes . | |
6 | 17 | Affected entities within 18 m / 60 ft become . | |||
10 | Spell Save DC | The target's Armour Class decreases by 1 per turn, to a maximum penalty of -5, and it takes 1d10Acid damage per turn. Water removes the spit and its effects. | |||
Circle of the Moon | 10 | 13 | Affected entities becomes . | ||
10 | 13 | Affected entity becomes . | |||
10 | 13 | Affected entity starts . | |||
10 | 13 | Affected entity becomes . | |||
Circle of the Spores | 2 | Spell Save DC | Affected entity takes 1d4Necrotic damage. Increases to 1d6Necrotic at Level 6 and to 1d8Necrotic at Level 10. | ||
10 | Spell Save DC | Affected entities takes 2d8Necrotic damage. | |||
Monk | None | 5 | Weapon Action DC | Affected entity becomes . | |
Ranger | Beast Master | 3 | Spell Save DC | Affected entity becomes . | |
5 | Spell Save DC | Affected entity becomes . |
Conditions[edit | edit source]
Spells[edit | edit source]
All spells except Dethrone have their DC be determined by the Spellcasters Spell Save DC.
Name | Spell Level | Effect |
---|---|---|
Cantrip | 1d12Poison damage, increases to 2d12Poison at Level 5 and to
3d12Poison at Level 10. Saving against the spell negates the damage. | |
Level 1 | Affected entity becomes . | |
Level 1 | For 10 turns the target takes 1d6Fire until it succeeds the Constitution saving throw. | |
Level 1 | Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect. | |
Level 2 | Affected entities become . | |
Level 2 | Affected entities can not turn anymore. | |
Level 2 | Creatures holding metal weapons will drop the weapon. On save the creature will gain Disadvantage on Attack rolls and Ability checks as long as the spell is maintained. The spellcaster can reactivate the spell effect as a bonus action. Spell damage is applied without save. | |
Level 2 | Affected entities take 2d10 Radiant damage when entering/starting their turn in the area of effect. Saving halves the damage. | |
Level 2 | Affected entities take 3d8 Thunder damage. Saving halves the damage. | |
Level 3 | The affected entity is . | |
Level 3 | Affected entities have to succeed or their Concentration will be broken. | |
Level 3 | Affected entities have to succeed or they can't take Actions. | |
Level 4 | Affected entity takes 8d8Necrotic damage. Plants take maximum damage and have Disadvantage against
the saving throw. Saving against the spell halves the damage. | |
Level 5 | Affected entities takes 5d8Poison damage. Saving against the spell halves the damage. | |
Level 5 | Affected entities takes 8d8Cold damage. Saving against the spell halves the damage. | |
Level 5 | If an affected entity fails three Saving throws before the spell ends, it contracts a
Disease of the spellcaster's choice. | |
Level 5 | Affected entities take 5d6Thunder + 5d6Radiant/5d6Necrotic damage and fall
. Saving against the spell halves damage and negates . | |
Level 5 | Affected entities take 10d6 + 20Necrotic damage. Saving against the spell halves damage. Dethrone has set DC of 18. | |
Level 5 | Affected entities take 4d10Piercing damage. Saving against the spell halves damage. | |
Level 6 | Affected entities take 8d6Necrotic damage. Saving against the spell halves damage. | |
Level 6 | Affected entity is . It makes a Saving throw at the end of each turn. If it fails 4 times while the spell is active it becomes . | |
Level 6 | Affected entity takee 14d6Necrotic damage and reduces their hit point maximum by the same amount. It can reduce a creature to below 1 hit point. Saving against the spell halves damage and retains maximum hit points. | |
Level 6 | Affected entities take 10d6Cold damage. Saving against the spell halves damage. | |
Level 6 | Affected entities takee 6d8Radiant damage and are for 10 turns. Saving against the spell halves damage and negates the condition. |
Unique Actions[edit | edit source]
Name | Skill Type | DC | Effect |
---|---|---|---|
Slayer Transformation Skill | ? | Affected entities become for 1 turn and when they diein the next 4 turns, the Slayer gains +1 Armour Class. | |
Slayer Transformation Skill | Spell Save DC? | Affected entities starts and become for 2 turns each. | |
Slayer Transformation Skill | Spell Save DC? | Affected entities starts for 3 turns. |
Weapon Actions[edit | edit source]
Contains all non-unique Weapon Actions that are determined by weapon type. The DC's of the effects can be determined via the Weapon Action DC of the wielder. Some unique Weapons like Shar's Spear of Evening may have additional weapon actions that from this list that are not part of their unique actions and are not a weapon action from their weapon type category. Some Weapons may have their type-specific Weapon Actions replaced by other features.
Name | Weapon Type | Effect |
---|---|---|
Morningstars | Affected entity has Disadvantage on Constitution saving throws and has one fewer Action for two turns. It can be removed by healing. | |
Greatswords, Longswords | Inflicts for 2 turns. | |
Clubs, Flails, Greatclubs, Light Hammers, Maces, Mauls, Morningstars, Warhammers | Inflicts for 2 turns. | |
Battleaxes, War Picks | Inflicts for 2 turns. | |
Battleaxes, Handaxes, Glaives, Greatswords, Halberds, Longswords, Scimitars, Sickles | Inflicts for 2 turns. | |
Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | Inflicts for 2 turns. Undead and Constructs are immune. Targets take an additional 2 Piercing Damage when hit by a attack. Can be removed by healing. | |
Hand Crossbows, Heavy Crossbows, Light Crossbows | Inflicts for 2 turns. Undead and Constructs are immune. Targets take an additional 2 Piercing Damage when hit by a attack. Can be removed by healing. | |
Longbows, Shortbows | Inflicts for 2 turns. Affected entity has 50% reduced Movement Speed. |
Items[edit | edit source]
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item.
Items that inflict Conditions that trigger Constitution Saving Throws are stil mentioned here.
Weapons[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Hunter's Dagger | On Hit | 13 | Affected Entity becomes . The entity takes 1d4Piercing damageevery 0.5 m / 2 ft and the condition's duration is reduced by one turn. |
Kurwin's Cauteriser | On Hit | 13 | Affected Entity starts . |
Lightning Jabber | On Hit | 13 | Affected Entity becomes . |
Rupturing Blade | Weapon Action DC | Affected Entity starts and for 2 turns. | |
Blackguard's Sword | On-Hit Smite | 13 | Affected Entity is for 2 turns. |
Cold Snap | Attack misses wearer | 13 | Affected Entity becomes for 2 turns. |
Cruel Sting | Spell Save DC? | Affected Entity becomes for 2 turns. | |
Fleshrender | Weapon Action DC | Affected entity can't be healed and can't gain Temporary Hit Points. | |
Least Expected | Weapon Action DC (??) | Affected entity becomes for 2 turns. | |
Sussur Dagger | On Hit | 12 | Affected entity becomes for 2 turns. |
Sussur Sickle | |||
Sussur Greatsword | |||
Soulbreaker Greatsword | Weapon Action DC | Affected entity becomes for 2 turns. | |
Justiciar's Scimitar | On Hit with Advantage | 14 | Affected entity becomes for 2 turns. |
Mourning Frost | Deal Cold spell damage | 12 | Affected entity becomes for 2 turns. |
Staff of the Ram | On Hit Recharge: Per Turn | 8 | Affected entity is pushed back 2 m / 7 ft and is for 1 turn. |
The Sacred Star | Weapon Action DC | Affected entities in a AoE: 3 m / 9 ft (Radius) become for 3 turn. | |
The Blood of Lathander | Undead/Fiends in a AoE: 6 m / 20 ft (Radius) radius around the wearer | 14 | Affected entities becomes for 1 turn (?). |
Silver Sword of the Astral Plane | Weapon Action DC | Affected entity becomes for 2 turns. |
Amulets[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Amulet of Selûne's Chosen | 10 | Affected entity starts for 2 turns. | |
Spineshudder Amulet | On Hit Spell Attack | No DC | Affected entity gains 2 turns of . |
The Spectator Eyes | Spell Save DC | Affected entity takes 2d8Necrotic damage. On Save: Target still takes half damage. |
Rings[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Burnished Ring | Spell Save DC | Affected entity becomes for 2 turns. |
Headwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Coldbrim Hat | Any spell condition inflicted on a target Recharge: per Turn | No DC | Affected entity gains for 2 turns. |
Handwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Gloves of Belligerent Skies | Deal Thunder, Lightning or Radiant damage | No DC | Affected entity gains for 2 turns. |
Winter's Clutches | Deal Cold damage | No DC | Affected entity gains for 2 turns. |
Flawed Helldusk Gloves | On Hit with Unarmed Attack | 13 | Affected entity starts for 2 turns. |
Poisoner's Gloves | Deal Poison damage | 13 | Affected entity becomes for 2 turns. |
Helldusk Gloves | On Hit with Unarmed Attack | 15 | Affected entity starts for 2 turns. |
Footwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Boots of Stormy Clamour | Inflict a Condition | No DC | Affected entity gains for 2 turns. |
Cloaks[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Thunderskin Cloak | Creature with deals damage to the wearer | 13 | Affected entity becomes for 2 turns. |
Miscellaneous[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
Signed Trade Visa | Spell Save DC | Affected entity is . It makes a Saving throw at the end of each turn. If it fails 4 times while the spell is active it becomes . |
Grenades[edit | edit source]
Name | Craftable | DC | Effect |
---|---|---|---|
Suspicious Poison (when thrown) | No | 13 | Affected entities within the Poison Cloud become for 3 turn. They take 3d6Poison damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?) |
Flashblinder | Yes | 16 | Affected entities in a 6 m / 20 ft (Radius) become . Steel Watchers or Scrying Eyes become for 2 turns (1 turn in Honour Mode) |
Coatings[edit | edit source]
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating?
Name | Craftable | DC | Effect |
---|---|---|---|
Oil of Diminution | Yes | 11 | Affected entity is . |
Drow Poison | Yes | 13 | Affected entity is and will start . |
Crawler Mucus | Yes | 13 | Affected entity is and . |
Karabasan's Poison | No | 13 | Affected entity is and . |
Malice | Yes | 15 | Affected entity is and . |
Simple Toxin | Yes | 11 | Affected entity takes 1d4Poison damage at the end of its next turn. |
Serpent Fang Toxin | Yes | 13 | Affected entity takes 1d6Poison damage at the end of its next turn. |
Wyvern Toxin | Yes | 15 | Affected entity takes 1d8Poison damage at the end of its next turn. |
Purple Worm Toxin | Yes | 19 | Affected entity takes 1d10Poison damage at the end of its next turn. |
Thisobald's Brewed-Up Bellyglummer | Yes | 17 | Affected entity is and takes 1d6Poison damage at the end of its next turn. |