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'''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]]. | '''Monk''' is a character [[Class]] in [[Baldur's Gate 3]]. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]]. | ||
The Monk Subclasses are: [[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]], [[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]], [[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] __NOTOC__ | The Monk Subclasses are: [[File:Class Monk Four Elements Hotbar Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]], [[File:Class Monk Open Hand Hotbar Icon.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]], [[File:Class Monk Shadow Hotbar Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] __NOTOC__ | ||
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{{R|name=ki}} is a resource specific to Monk. It is the magic that flows through all living beings, and is used to cast certain abilities that the Monk class can learn. | {{R|name=ki}} is a resource specific to Monk. It is the magic that flows through all living beings, and is used to cast certain abilities that the Monk class can learn. | ||
At level 1, the Monk starts with 2 charges of {{R|name=ki}}, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}}, at level 3 they can use {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}, otherwise if the Monk's subclass is {{SmIconLink|Open Hand Icon.png|Way of the Open Hand}}, at level 6 they can use {{SmIconLink|Wholeness of Body Icon.png|Wholeness of Body}}. | At level 1, the Monk starts with 2 charges of {{R|name=ki}}, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}, at level 3 they can use {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}, otherwise if the Monk's subclass is {{SmIconLink|Open Hand Icon.png|Way of the Open Hand}}, at level 6 they can use {{SmIconLink|Wholeness of Body Icon.png|Wholeness of Body}}. | ||
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! class="unsortable" |Description | ! class="unsortable" |Description | ||
|- | |- | ||
! style="margin: auto;" | {{icon|Four Elements Icon.png|link=Way of the Four Elements|25px}} | ! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}} | ||
| {{SmIconLink|Action_Monk_BladeOfTheRime.png|Blade of Rime}} | | {{SmIconLink|Action_Monk_BladeOfTheRime.png|Blade of Rime}} | ||
! style="margin: auto" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ! style="margin: auto" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ||
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| Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} to anyone nearby. It leaves an ice surface. | | Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} to anyone nearby. It leaves an ice surface. | ||
|- | |- | ||
! style="margin: auto;" | {{icon|Four Elements Icon.png|link=Way of the Four Elements|25px}} | ! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}} | ||
| {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}} | | {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}} | ||
! style="margin: auto;" |{{SmallIcon|Action Icon.png}} | ! style="margin: auto;" |{{SmallIcon|Action Icon.png}} | ||
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| Recover half of your max {{R|name=ki|forceplural=yes}} outside of combat. Can only be used once per long rest. | | Recover half of your max {{R|name=ki|forceplural=yes}} outside of combat. Can only be used once per long rest. | ||
|- | |- | ||
! style="margin: auto;" | {{icon|Shadow Icon.png|link=Way of Shadow|25px}} | ! style="margin: auto;" | {{icon|Class Monk Shadow Hotbar Icon.png|link=Way of Shadow|25px}} | ||
| {{Icon|Darkness Icon.png|25}} Shadow Arts: [[Darkness]] | | {{Icon|Darkness Icon.png|25}} Shadow Arts: [[Darkness]] | ||
! style="margin: auto;" | {{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ! style="margin: auto;" | {{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ||
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| Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | | Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | ||
|- | |- | ||
! style="margin: auto;" | {{icon|Open Hand.png|link=Way of the Open Hand|25px}} | ! style="margin: auto;" | {{icon|Class Monk Open Hand Hotbar Icon.png|link=Way of the Open Hand|25px}} | ||
| {{Icon|Flurry of Blows Topple Icon.png|25}} Flurry of Blows: Topple | | {{Icon|Flurry of Blows Topple Icon.png|25}} Flurry of Blows: Topple | ||
! style="margin: auto;" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ! style="margin: auto;" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}} | ||
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! style="width: 250px; text-align: center;" |[[File:Four Elements Icon.png|frameless|150px|upright=1.5|center|link=Way of the Four Elements]] [[Way of the Four Elements]] | ! style="width: 250px; text-align: center;" |[[File:Class Monk Four Elements Badge Icon.png|frameless|150px|upright=1.5|center|link=Way of the Four Elements]] [[Way of the Four Elements]] | ||
! style="width: 250px; text-align: center;" |[[File:Open Hand.png|frameless|150px|upright=1.5|center|link=Way of the Open Hand]] [[Way of the Open Hand]] | ! style="width: 250px; text-align: center;" |[[File:Class Monk Open Hand Badge Icon.png|frameless|150px|upright=1.5|center|link=Way of the Open Hand]] [[Way of the Open Hand]] | ||
! style="width: 250px; text-align: center;" |[[File:Shadow Icon.png|frameless|150px|upright=1.5|center|link=Way of Shadow]] [[Way of Shadow]] | ! style="width: 250px; text-align: center;" |[[File:Class Monk Shadow Badge Icon.png|frameless|150px|upright=1.5|center|link=Way of Shadow]] [[Way of Shadow]] | ||
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! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ! style="width: 250px;" |[[File:Class Monk Four Elements Hotbar Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ||
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ! style="width: 250px;" |[[File:Class Monk Open Hand Hotbar Icon.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ||
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ! style="width: 250px;" |[[File:Class Monk Shadow Hotbar Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ||
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! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ! style="width: 250px;" |[[File:Class Monk Four Elements Hotbar Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ||
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ! style="width: 250px;" |[[File:Class Monk Open Hand Hotbar Icon.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ||
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ! style="width: 250px;" |[[File:Class Monk Shadow Hotbar Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ||
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! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ! style="width: 250px;" |[[File:Class Monk Four Elements Hotbar Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ||
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ! style="width: 250px;" |[[File:Class Monk Open Hand Hotbar Icon.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ||
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ! style="width: 250px;" |[[File:Class Monk Shadow Hotbar Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ||
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| Improved Elemental Casting | | Improved Elemental Casting | ||
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|- | |- | ||
! style="width: 250px;" |[[File:Four Elements Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ! style="width: 250px;" |[[File:Class Monk Four Elements Hotbar Icon.png|frameless|upright=0.15|link=Way of the Four Elements]][[Way of the Four Elements]] | ||
! style="width: 250px;" |[[File:Open Hand.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ! style="width: 250px;" |[[File:Class Monk Open Hand Hotbar Icon.png|frameless|upright=0.15|link=Way of the Open Hand]][[Way of the Open Hand]] | ||
! style="width: 250px;" |[[File:Shadow Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ! style="width: 250px;" |[[File:Class Monk Shadow Hotbar Icon.png|frameless|upright=0.15|link=Way of Shadow]][[Way of Shadow]] | ||
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Revision as of 17:54, 29 August 2023
![]() | This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-29. If multiple days have passed since, this template should be removed. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
The Monk Subclasses are: Way of the Four Elements,
Way of the Open Hand,
Way of Shadow
The Monk Class Progression | |||||
---|---|---|---|---|---|
Level | Proficiency Bonus | Martial Arts | ![]() |
Unarmoured Movement | Features |
1st | +2 | 1d4 | 2 | - | ![]() ![]() ![]() | ,
2nd | +2 | 1d4 | 3 | + 3 m / 10 ft. | ![]() , , |
3rd | +2 | 1d6 | 4 | + 3 m / 10 ft. | Choose a subclass, |
4th | +2 | 1d6 | 5 | + 3 m / 10 ft. | ![]() |
5th | +3 | 1d6 | 6 | + 3 m / 10 ft. | , , |
6th | +3 | 1d6 | 7 | + 4.5 m / 15 ft. | ![]() ![]() |
7th | +3 | 1d6 | 8 | + 4.5 m / 15 ft. | ![]() | ,
8th | +3 | 1d6 | 9 | + 4.5 m / 15 ft. | ![]() |
9th | +4 | 1d8 | 10 | + 4.5 m / 15 ft. | ![]() |
10th | +4 | 1d8 | 11 | + 6 m / 20 ft. | ![]() ![]() |
11th | +4 | 1d8 | 12 | + 6 m / 20 ft. | Subclass feature |
12th | +4 | 1d8 | 13 | + 6 m / 20 ft. | ![]() |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved Ki DC and Armour Class.
- for more Hit Points.
- for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Monk Weapon: Monk weapons are those with which the Monk has Proficiency, and which do not have the two-handed or heavy properties.
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics
Ki
![]() | This section is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
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At level 1, the Monk starts with 2 charges of UNDEFINED, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is , at level 3 they can use , otherwise if the Monk's subclass is , at level 6 they can use .
The table below shows (non-exhuastive) examples of the unique Ki abilities offered by each subclass.
Subclass | Spell Name | ![]() |
![]() |
CollapseDescription |
---|---|---|---|---|
![]() |
![]() ![]() |
Throw a shard of ice that deals 1d10![]() ![]() | ||
![]() |
![]() |
![]() |
Recover half of your max![]() | |
![]() |
![]() |
![]() ![]() |
Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | |
![]() |
![]() |
![]() ![]() |
Punch twice in quick succession and possibly knock the target Prone. |
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- +2
UNDEFINED
Martial Arts: Dextrous Attacks
- Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~4
Bludgeoning damage, unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~4
Martial Arts: Bonus Unarmed Strike
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a
Bonus action.
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a
Level 2
- + 1
UNDEFINED
Unarmoured Movement
- Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
Level 3
New
- + 1
UNDEFINED
- Reaction) (
Changed
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~6
Bludgeoning damage(previously 1~4), unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~6
Select a Subclass
Way of the Four Elements | Way of the Open Hand | Way of Shadow |
---|---|---|
|
|
|
Level 4
- Choose a Feat.
- + 1
UNDEFINED
- Reaction) (
Level 5
New
- + 1
UNDEFINED
Changed
- Proficiency Bonus: +3 (previously +2)
Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
Skills
Level 6
New
- + 1
UNDEFINED
Ki-Empowered Strikes
- Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
Changed
Improved Unarmoured Movement
- Your movement speed increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
Subclass Features:
![]() |
![]() |
![]() |
---|---|---|
|
|
Level 7
- + 1
UNDEFINED
Stillness of Mind
- If you are Charmed or Frightened, you automatically cast Stillness of Mind to remove the condition.
Level 8
- Choose a Feat.
- + 1
UNDEFINED
Level 9
New
- + 1
UNDEFINED
Advanced Unarmoured Movement
- Difficult Terrain doesn't slow you down and you can jump an additional 6 m / 20 ft while you are not wearing armour or using a shield.
Changed
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~8
Bludgeoning damage (previously 1~6), unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~8
- Proficiency Bonus: +4 (previously +3)
![]() |
![]() |
![]() |
---|---|---|
Improved Elemental Casting
Gain an additional spell |
Ki Resonation: Punch
Ki Resonation: Punch (Bonus Action) Ki Resonation: Blast |
Level 10
New
- + 1
UNDEFINED
Purity Of Body
Changed
Improved Unarmoured Movement
- Your movement speed increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
Level 11
- + 1
UNDEFINED
![]() |
![]() |
![]() |
---|---|---|
|
|
Level 12
- Choose a Feat.
- + 1
UNDEFINED
External Links
Monk on the Forgotten Realms Wiki