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Malik (zealot): Difference between revisions

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| role = Guard
| role = Guard
| race = [[Human]]
| race = [[Human]]
| type = Humanoid
| level = 8
| level = 8
| size = Medium
| size = Medium
| ac = 18
| ac = 18
| e hp = 49
| hp = 70
| hp = 70
| t hp = 91
| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
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| cha = 16
| cha = 16
| str = 18
| str = 18
| passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack, Relentless Avenger
}}
}}
'''Zealot Malik''' is a [[human]] guard at [[Moonrise Towers]].  
'''Zealot Malik''' is a [[human]] guard at [[Moonrise Towers]].  

Revision as of 21:53, 9 July 2024

Zealot Malik is a human guard at Moonrise Towers.

Involvement

Malik is notable for carrying a Mind Flayer Parasite Specimen. After the Harper assault on Moonrise Towers, his corpse is at the bottom left of the stairs of the main door entering Moonrise. Located at X: -157 Y: -135.

Combat

Attacks and abilities

Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ()
Paladin Level x 4 hit points
Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Lay on Hands Lesser Healing.webp
Lay on Hands: Lesser Healing Lay on Hands: Lesser Healing ()
Paladin Level x 2 hit points
Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Branding Smite Melee.webp
Branding Smite Branding Smite ()
Normal weapon damage
+
D6 Radiant.png 2d6 (2~12) Damage TypesRadiant
Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.
  • This spell, unlike other Smite Spells, will work with Ranged weaponry.
 Range: Normal weapon range
Thunderous Smite.webp
Thunderous Smite Thunderous Smite ()
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder
Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.
STR Save
 Range: Normal weapon range

Notable loot