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Ravaged Beach: Difference between revisions
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=== East beach === | === East beach === | ||
After the events of the [[Prologue]], the player will start [[Act One]] by exploring the beach. [[Shadowheart]], a potential companion, can be found unconscious nearby. | After the events of the [[Prologue]], the player character will start [[Act One]] by exploring the beach. [[Shadowheart]], a potential companion, can be found unconscious nearby. | ||
A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}. | A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}. | ||
Line 61: | Line 61: | ||
A buried chest and a [[Shovel (item)|Shovel]] can be found at {{Coords|202|386}}. | A buried chest and a [[Shovel (item)|Shovel]] can be found at {{Coords|202|386}}. | ||
====Harper Outpost==== | ====Harper Outpost==== | ||
Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A [[Silver Pendant]] can be found on a skeleton in the outpost {{Coords|152|366}}, while | Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A [[Silver Pendant]] can be found on a skeleton in the outpost {{Coords|152|366}}, while a [[Spider Egg Sac]] can be can procured with some gold and 5 [[Experience]].{{Q|Necklace has a Harper sigil. Why were they here?|Player remark after discovering the [[Silver Pendant]]}} | ||
=== Emerald Grove environs === | === Emerald Grove environs === | ||
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== Location remarks == | == Location remarks == | ||
(Player comes near the end of a dock that looks over the Chionthar) | (Player character comes near the end of a dock that looks over the Chionthar) | ||
* "Fresh water. There must be a settlement somewhere nearby." | * "Fresh water. There must be a settlement somewhere nearby." | ||
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=== Abducted Nobleman === | === Abducted Nobleman === | ||
Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. {{Coords|230|271}} | Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. {{Coords|230|271}} | ||
[[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]]''' | [[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]] | ||
'''Party member:''' Who are you? | |||
*Abducted Nobleman: Francis... merchant... selling pottery... | *Abducted Nobleman: Francis... merchant... selling pottery... | ||
''' | '''Party member (Shadowheart):''' Are there any rites you'd like performed over your body? | ||
* '''Abducted Nobleman:''' Not from your cursed god... | * '''Abducted Nobleman:''' Not from your cursed god... | ||
''' | '''Party member:''' What happened to you? | ||
* '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | * '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | ||
* '''Abducted Nobleman:''' Took me here.. put something in my eye... | * '''Abducted Nobleman:''' Took me here.. put something in my eye... | ||
** ''' | ** '''Party member:''' Do you know why any of us were taken? | ||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | *** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | ||
**** ''' | **** '''Party member:''' They put something in my eye too. Can we get rid of it? | ||
***** '''Abducted Nobleman:''' Find healer... | ***** '''Abducted Nobleman:''' Find healer... | ||
***** '''Abducted Nobleman:''' ...or die... it'll leave... | ***** '''Abducted Nobleman:''' ...or die... it'll leave... | ||
''' | '''Party member:''' How did you die? | ||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | ||
''' | '''Party member:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
=== Dead Fisher (Male) === | === Dead Fisher (Male) === | ||
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{{Coords|296|253}} | {{Coords|296|253}} | ||
''' | '''Party member:''' Who are you? | ||
* '''Dead Fisher:''' Marcus... Fisherman... | * '''Dead Fisher:''' Marcus... Fisherman... | ||
** ''' | ** '''Party member:''' What were you doing here? | ||
*** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | *** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | ||
''' | '''Party member:''' How did you die? | ||
* '''Dead Fisher:''' Brains... didn't see 'em comin'... | * '''Dead Fisher:''' Brains... didn't see 'em comin'... | ||
** ''' | ** '''Party member:''' Why didn't you notice the brains? | ||
*** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | *** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | ||
**** ''' | **** '''Party member:''' Where did the woman go? | ||
***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ||
''' | '''Party member:''' Were there any other survivors? | ||
* '''Dead Fisher:''' Elf... ran north... up the beach... | * '''Dead Fisher:''' Elf... ran north... up the beach... | ||
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{{Coords|284|281}} | {{Coords|284|281}} | ||
''' | '''Party member:''' Who are you? | ||
* '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | * '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | ||
** ''' | ** '''Party member:''' Elturel? Are we close to the city? | ||
*** '''Dead Fisher:''' No... upriver... too far... | *** '''Dead Fisher:''' No... upriver... too far... | ||
''' | '''Party member:''' How did you die? | ||
* '''Dead Fisher:''' Chased elf... brains chased me... | * '''Dead Fisher:''' Chased elf... brains chased me... |
Revision as of 11:18, 28 April 2024
Wilderness | ||||
Roadside Cliffs | ||||
↑ | ||||
Nautiloid Wreck | ← | Ravaged Beach | → | River Chionthar |
↓ | ||||
River Chionthar |
Located on the bank of the River Chionthar, the Ravaged Beach is dominated by the wreck of a nautiloid. Corpses of fishermen and Intellect Devourers dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the Dank Crypt, while to the north is the Emerald Grove.
This is the location the player character arrives at immediately after the events of the Prologue.
Overview
Related locations
Waypoints
This location contains the following
:- X: 276 Y: 298 : Overgrown Ruins
- X: 222 Y: 326 : Roadside Cliffs
- X: 246 Y: 424 : Emerald Grove Environs
Points of Interest
East beach
After the events of the Prologue, the player character will start Act One by exploring the beach. Shadowheart, a potential companion, can be found unconscious nearby.
A number of corpses here can be conversed with via the spell
.Near the Overgrown Ruins X: 276 Y: 298, a locked door that can be unlocked with a DC 20 Sleight of Hand check leads to the Dank Crypt, a sublocation of the Overgrown Ruins. If the party fails to pick the lock, the Dank Crypt can still be accessed from the Chapel Entrance or from the Bedchamber.
atWest beach
The companion Astarion can be found close by the Nautiloid Wreck X: 170 Y: 288. After Astarion has been encountered for the first time, a Scared Boar can be found on the cliffs nearby.
West of the Nautiloid Wreck on the far side of the beach is a cache left by Harpers at X: 143 Y: 281. It can be found by dropping down ledges near the water, where a successful DC 10 Nature check will reveal deep grooves around a scuffed rock. If a character strong enough can move the rock, an Ornate Chest underneath will be revealed, containing a Harper's Map and Harper's Notebook, along with minor loot.
Nautiloid wreck
The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of intellect devourers at X: 230 Y: 271.
A dying mind flayer can be found in the northern section of the Nautiloid Wreck at X: 180 Y: 320. Killing it earns the Inspirational Event To Sleep, Perchance to Dream, Tentacled Dreams (Haunted One background).
Roadside Cliffs
Wilderness | ||||
Emerald Grove | ||||
↑ | ||||
Forest | ← | Roadside Cliffs | → | Overgrown Ruins |
↓ | ||||
Ravaged Beach |
X: 222 Y: 326. Interacting with this ancient stone sigil for the first time reveals a potential companion, Gale of Waterdeep, who needs a hand after his wizardry to escape the plummeting nautiloid went awry.
(Roadside Cliffs) can be found atSpoiler warning! This section reveals interactions with The Dark Urge.
Another potential companion, Lae'zel, can be found trapped by tieflings.
A buried chest and a Shovel can be found at X: 202 Y: 386.
Harper Outpost
Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice X: 160 Y: 373. A Silver Pendant can be found on a skeleton in the outpost X: 152 Y: 366, while a Spider Egg Sac can be can procured with some gold and 5 Experience.“ | Necklace has a Harper sigil. Why were they here? |
„ |
— Player remark after discovering the Silver Pendant |
Emerald Grove environs
X: 246 Y: 424
: Emerald Grove EnvironsWhen the party first approaches the ramparts before the Emerald Grove, Aradin and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of goblins. Wyll will also make an appearance to help defend the gates. If no allied defenders are killed, the Inspirational Event No One Left Behind (Soldier background) will be awarded. Afterwards, you can enter the grove.
Overgrown Ruins
For more information see: Overgrown Ruins
A group of looters are canvassing the Overgrown Ruins. Gimblebock, Quelenna, Taman, and Warryn stand guard outside in the Chapel Entrance.
Notable characters
Companions
- Shadowheart can be found unconscious on the ground if she was freed from the pod during the Prologue, or attempting to gain entry to the nearby Dank Crypt if she was not freed. Either way, she can be invited to join the party after speaking with her.
- If Lae'zel died on the Nautiloid, her body can be found not far from where you wake up and be revived, allowing you to recruit her slightly early.
Related quests
Notable loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- Thieves' Tools in a crate on the beach
- Potion of Healing in a Pouch X: 286 Y: 245
- Shanties for the Bitch Queen on the dock X: 308 Y: 267
- Perfumed Letter on the Mangled Fisher X: 296 Y: 270
West ravaged beach
- Harper's cache at X: 143 Y: 281
- 2 Potion of Speed
- Harper's Map
- Harper's Notebook
- A small amount of gold and gemstones.
Nautiloid Wreck
- Potion of Healing from a dead mindflayer X: 180 Y: 320/X: 215 Y: 275
- Potion of Speed from a dead mindflayer X: 210 Y: 300/X: 232 Y: 260
- Basic Poison from a Cartilaginous Chest X: 234 Y: 261
- Rapier from an Abducted Nobleman X: 230 Y: 271
Emerald Grove environs
- Gloves of Power (Dropped by Za'Krug)
Hidden treasure
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing:
Ingredients
Ingredients for Alchemy that can be found in this location:
- Mergrass (×3)
- Belladonna (×2)
Location remarks
(Player character comes near the end of a dock that looks over the Chionthar)
- "Fresh water. There must be a settlement somewhere nearby."
Speak with Dead
There are several corpses that can provide insights about the crash and the Mind Flayers via the spell
.Abducted Nobleman
Located where the Intellect Devourers are lurking. X: 230 Y: 271
Party member: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Party member (Shadowheart): Are there any rites you'd like performed over your body?
- Abducted Nobleman: Not from your cursed god...
Party member: What happened to you?
- Abducted Nobleman: Guiding my cart...shadow fell... tentacle grabbed me...
- Abducted Nobleman: Took me here.. put something in my eye...
- Party member: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: Find healer...
- Abducted Nobleman: ...or die... it'll leave...
- Party member: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: Do you know why any of us were taken?
Party member: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Party member: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
Dead Fisher (Male)
Located north of the where the player wakes up. X: 296 Y: 253
Party member: Who are you?
- Dead Fisher: Marcus... Fisherman...
- Party member: What were you doing here?
- Dead Fisher: Saw the crash... came quick... try'n to help folk...
- Party member: What were you doing here?
Party member: How did you die?
- Dead Fisher: Brains... didn't see 'em comin'...
- Party member: Why didn't you notice the brains?
- Dead Fisher: Woman... beautiful... couldn't look away...
- Party member: Where did the woman go?
- Dead Fisher: Went west... other followed... couldn't help 'emselves...
- Party member: Where did the woman go?
- Dead Fisher: Woman... beautiful... couldn't look away...
- Party member: Why didn't you notice the brains?
Party member: Were there any other survivors?
- Dead Fisher: Elf... ran north... up the beach...
Dead Fisher (Female)
Located just south of the Overgrown Ruins Waypoint. X: 284 Y: 281
Party member: Who are you?
- Dead Fisher: Ellie... fisherwoman... Elturel...
- Party member: Elturel? Are we close to the city?
- Dead Fisher: No... upriver... too far...
- Party member: Elturel? Are we close to the city?
Party member: How did you die?
- Dead Fisher: Chased elf... brains chased me...