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Drilldown: creatures

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creatures > strength: 13-22 & wisdom: 1-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (28) · Zombie (21) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (11) · Elemental (10) · Undead (10) · None (9) · Ghoul (8) · Ogre (8) · Aberration (7) · Halfling (7) · Goblin (6) · Elf (5) · Half-Elf (5) · Animated Armour (4) · Boar (4) · Skeleton (4)
resistances:
None (120) · Poison Immunity (63) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (30) · Fire resistant full (15) · Necrotic immunity (12) · psychic immunity (12) · Fire resistance full (11) · necrotic resistance full (7) · acid resistant full (6) · Fire vulnerability (6) · Lightning resistance full (6) · Lightning resistant full (6) · Poison resistant full (6) · Piercing resistant full (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (229) · Darkvision (104) · Extra Attack (59) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (14) · Tenacity (passive feature) (14) · Unarmoured Defence (Barbarian) (14) · Undead Fortitude (13) · Fast Movement (11) · Hellish Resistance (11) · Blindsight (9) · Ethereal (9) · Ogre's Mark (8) · Sunlight Sensitivity (8)

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