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Drilldown: creatures

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creatures > strength: 13-20 & wisdom: 3-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (28) · Zombie (21) · Vampire spawn (16) · Half-Orc (12) · Githyanki (11) · Tiefling (11) · Elemental (10) · Undead (10) · None (9) · Ghoul (8) · Halfling (7) · Ogre (7) · Goblin (6) · Half-Elf (6) · Aberration (5) · Elf (5) · Animated Armour (4) · Boar (4) · Skeleton (4)
resistances:
None (119) · Poison immunity (59) · Bludgeoning resistant nm (30) · Piercing resistant nm (30) · slashing resistant nm (30) · Necrotic resistant full (28) · Fire resistant full (15) · Necrotic immunity (12) · Fire resistance full (10) · Psychic immunity (8) · necrotic resistance full (7) · Acid resistant full (6) · Lightning resistance full (6) · Lightning resistant full (6) · Poison resistant full (6) · Fire vulnerability (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (225) · Darkvision (100) · Extra Attack (58) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Danger Sense (13) · Tenacity (passive feature) (13) · Unarmoured Defence (Barbarian) (13) · Undead Fortitude (13) · Hellish Resistance (11) · Fast Movement (10) · Ethereal (9) · Fey Ancestry (8) · Sunlight Sensitivity (8)

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