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Drilldown: creatures

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creatures > strength: 13-18 & wisdom: 3-10

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Mask of Vengeance (2) · Zombie (2)
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race:
Human (23) · Zombie (21) · Vampire spawn (16) · Undead (14) · Githyanki (11) · Tiefling (10) · None (9) · Half-Orc (9) · Elemental (8) · Ghoul (8) · Halfling (8) · Goblin (6) · Half-Elf (6) · Aberration (5) · Boar (5) · Elf (5) · Gnome (5) · Skeleton (4)
resistances:
None (106) · Poison immunity (55) · Bludgeoning resistant nm (29) · Piercing resistant nm (29) · Slashing resistant nm (29) · Necrotic resistant full (28) · fire resistant full (16) · fire resistance full (14) · Necrotic immunity (11) · necrotic resistance full (11) · Acid resistant full (6) · Lightning resistance full (6) · Lightning resistant full (6) · Poison resistant full (6) · Fire vulnerability (5) · psychic immunity (5) · Slashing resistance full (5) · Thunder resistant full (5) · bludgeoning vulnerability (4) · Cold immunity (4)
passives:
Opportunity Attack (214) · Darkvision (89) · Extra Attack (49) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Hellish Resistance (10) · Ethereal (9) · Fey Ancestry (9) · Brave (8) · Danger Sense (8) · Halfling Luck (8) · Sunlight Sensitivity (8) · Superior Darkvision (8) · Unarmoured Defence (Barbarian) (8) · Blindsight (7)

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