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Drilldown: creatures

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creatures > strength: 13-16 & wisdom: 3-11

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Zombie (2)
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race:
Human (25) · Zombie (19) · Vampire Spawn (16) · Undead (13) · Githyanki (11) · Bugbear (9) · Ghoul (8) · Tiefling (8) · None (7) · Halfling (6) · Aberration (5) · Boar (5) · Goblin (5) · Half-Elf (5) · Werewolf (5) · Skeleton (4) · Worg (4)
resistances:
None (100) · Poison immunity (43) · Necrotic resistant full (25) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · fire resistance full (14) · Fire resistant full (13) · Necrotic immunity (11) · necrotic resistance full (10) · Lightning resistance full (5) · poison resistant full (5) · Acid resistant full (4) · Bludgeoning vulnerability (4) · Cold immunity (4) · Fire vulnerability (4) · Lightning resistant full (4) · Slashing resistance full (4) · Thunder resistant full (4)
passives:
Opportunity Attack (195) · Darkvision (82) · Extra Attack (32) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (12) · Tenacity (passive feature) (9) · Brute (8) · Hellish Resistance (8) · Sunlight Sensitivity (7) · Blindsight (6) · Brave (6) · Ethereal (6) · Fey Ancestry (6) · Halfling Luck (6)

Showing below up to 202 results in range #1 to #202.

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