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Drilldown: creatures

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creatures > strength: 12-18 & wisdom: 3-10

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race:
Goblin (33) · Human (30) · Zombie (21) · Vampire spawn (16) · Githyanki (11) · None (10) · Tiefling (9) · Elemental (8) · Ghoul (8) · Half-Elf (8) · Half-orc (8) · Halfling (8) · Undead (8) · Dwarf (6) · Aberration (5) · Elf (5) · Beast (4) · Boar (4) · Dark Justiciar (4) · Skeleton (4)
type:
Goblin (33) · Human (30) · Zombie (21) · Vampire spawn (16) · Githyanki (11) · None (10) · Tiefling (9) · Elemental (8) · Ghoul (8) · Half-Elf (8) · Half-orc (8) · Halfling (8) · Undead (8) · Dwarf (6) · Aberration (5) · Elf (5) · Beast (4) · Boar (4) · Dark Justiciar (4) · Skeleton (4)
resistances:
None (142) · Poison immunity (54) · Bludgeoning resistant nm (30) · Necrotic resistant full (30) · Piercing resistant nm (30) · Slashing resistant nm (30) · Fire resistant full (16) · Necrotic immunity (9) · poison resistant full (9) · fire resistance full (8) · necrotic resistance full (7) · Acid resistant full (6) · Lightning resistant full (6) · psychic immunity (6) · Fire vulnerability (5) · Radiant vulnerability (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
 Opportunity Attack (174) · Darkvision (97) · Opportunity Attack (76) ·  Extra Attack (45) ·  Darkvision (27) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Undead Fortitude (13) ·  Fey Ancestry (11) ·  Hellish Resistance (11) ·  Sunlight Sensitivity (10) ·  Halfling Luck (8) ·  Superior Darkvision (8) ·  Unarmoured Defence (Barbarian) (8) · Blindsight (7) · Danger Sense (7)

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