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Drilldown: creatures

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creatures > movement m: 9-18 & strength: 15-18

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movement m:
race:
Human (64) · Zombie (19) · Githyanki (18) · Vampire spawn (16) · Elf (14) · Tiefling (12) · Bugbear (10) · None (9) · Dwarf (9) · Half-Elf (9) · Aberration (8) · Drow (8) · Redcap (8) · Worg (8) · Elemental (6) · Werewolf (6) · Half-Orc (5) · Skeleton (4) · Wolf (4)
resistances:
None (186) · Poison immunity (39) · piercing resistant nm (31) · Bludgeoning resistant nm (30) · Slashing resistant nm (30) · Necrotic resistant full (26) · fire resistant full (14) · poison resistant full (11) · Lightning Resistance full (9) · Cold resistant full (7) · necrotic immunity (7) · Fire resistance full (6) · Poison resistance full (6) · bludgeoning resistant full (5) · Lightning resistant full (5) · Piercing resistant full (5) · Slashing resistance full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4)
conditions:
None (206) · Aura of Protection (Aura) (27) · Undead Fortitude (14) · Eternally Bound (7) · Sacred Defiance Aura (4) · Stench of Death (4) · Drunk (3) · Sleeping (3) · Aura of Hate (Aura) (2) · Dead (2) · Ready to Parry (2) · Reconfigured: Undead (2) · Slightly Drunk (2)
passives:
Opportunity Attack (296) · Extra Attack (119) · Darkvision (113) · Divine Health (31) · Fey Ancestry (28) · Tenacity (passive feature) (27) · Great Weapon Fighting (20) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Sunlight Sensitivity (16) · Hellish Resistance (12) · Tactical Discipline (12) · Danger Sense (11) · Unarmoured Defence (Barbarian) (11) · Undead Fortitude (11) · Born into Darkness (10) · Charger (10) · Shadow Ambush (10)

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