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Drilldown: creatures

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creatures > xp: None & movement m: 9-12 & wisdom: 3-11

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name:
Act 2 differences (2) · Ghoul (2) · Intellect Devourer (2) · Skeleton (2) · Worg (2) · Zombie (2)
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movement m:
race:
Human (63) · Elf (15) · None (14) · Tiefling (14) · Elemental (12) · Aberration (9) · Skeleton (9) · Undead (7) · Githyanki (6) · Mephit (6) · Zombie (6) · Goblin (5) · Half-Orc (5) · Drow (4)
resistances:
None (139) · Poison immunity (43) · Fire resistance full (20) · bludgeoning resistant nm (11) · Piercing resistant nm (11) · Slashing resistant nm (11) · Bludgeoning vulnerability (8) · Fire immunity (8) · Fire resistant full (8) · Lightning resistant full (8) · Acid resistant full (7) · Lightning resistance full (7) · Necrotic immunity (7) · Necrotic resistant full (7) · Cold Immunity (5) · Fire vulnerability (5) · Poison resistant full (5) · Slashing resistance full (5)
passives:
Opportunity Attack (201) · Darkvision (98) · Fey Ancestry (24) · Hellish Resistance (14) · Ethereal (11) · Extra Attack (11) · None (9) · Blindsight (7) · Death Burst: Force (5) · Permanently Armed (5) · Sunlight Sensitivity (5) · Web Walker (5) · Divine Health (3) · Dwarven Resilience (3) · Evasion (3) · Incorporeal Movement (3) · Silent (3) · Superior Darkvision (3) · Toggle Non-Lethal Attacks (3) · Undead Fortitude (3)

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