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Drilldown: creatures

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creatures > movement m: 9-10 & passives : Darkvision or Duergar Resilience

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movement m:
race:
Goblin (98) · Tiefling (68) · Human (60) · Elf (57) · Half-Elf (46) · Dwarf (27) · Drow (23) · Doppelganger (18) · None (15) · Redcap (13) · Bugbear (11) · Cat (10) · Mephit (9) · Spider (9) · Ghoul (8) · Gnoll (7) · Skeleton (7) · Dark Justiciar (6) · Fiend (6) · Zombie (6)
resistances:
None (402) · Poison immunity (59) · Fire resistance full (43) · Fire resistant full (35) · Necrotic immunity (18) · Poison resistant full (16) · Necrotic resistant full (15) · Bludgeoning resistant nm (12) · Lightning resistance full (12) · Piercing resistant nm (12) · slashing resistant nm (11) · Cold resistant full (10) · bludgeoning vulnerability (9) · fire magical (9) · Lightning resistant full (9) · poison full (9) · Radiant vulnerability (9) · Fire immunity (8) · Slashing resistance full (8)
conditions:
None (424) · Aura of Murder (Aura) (51) · Slightly Drunk (27) · Sanctuary (18) · Dead (11) · Unstoppable (10) · Aura of Protection (Aura) (7) · Mage Armour (7) · Drunk (6) · Sleeping (6) · Invisible (5) · Undead Fortitude (5) · Death Ward (4) · Marshal Undead (4) · Sacred Defiance Aura (4) · Death Wish (3) · Dominated Will (3) · Soul Oath (3)
passives: (Click arrow to add another value)

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