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Drilldown: creatures

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creatures > movement m: 8-9 & strength: 16-21

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movement m:
race:
Human (157) · Dwarf (44) · Half-Orc (19) · Zombie (19) · Githyanki (16) · Vampire spawn (16) · Tiefling (14) · Redcap (13) · Elf (11) · Gnome (10) · Aberration (9) · Elemental (9) · Drow (7) · Half-Elf (6) · None (5) · Death Knight (4) · Halfling (4) · Skeleton (4) · Werewolf (4) · Wolf (4)
resistances:
None (300) · Poison immunity (43) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Necrotic resistant full (26) · Poison resistant full (25) · poison resistance full (17) · fire resistant full (14) · Necrotic immunity (11) · Cold resistant full (7) · Fire Resistance full (7) · Lightning resistance full (7) · Lightning resistant full (6) · Piercing resistant full (6) · Acid resistant full (5) · Bludgeoning resistant full (5)
conditions:
None (328) · Aura of Protection (Aura) (32) · Undead Fortitude (14) · Aura of Murder (Aura) (12) · Unstoppable (10) · Eternally Bound (7) · Dead (5) · Marshal Undead (4) · Sacred Defiance Aura (4) · Stench of Death (4) · Aura of Courage (Aura) (3) · Soul Oath (3)
passives:
Opportunity Attack (442) · Extra Attack (268) · Darkvision (154) · Great Weapon Fighting (61) · Dwarven Resilience (45) · Tactical Discipline (44) · Phalanx Formation (40) · Riposte (37) · Divine Health (35) · Protection (31) · Tenacity (passive feature) (28) · Sunlight Sensitivity (25) · Magic Resistance (23) · Superior Darkvision (22) · Fey Ancestry (21) · Danger Sense (19) · Unarmoured Defence (Barbarian) (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Duergar Resilience (16)

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