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Drilldown: creatures

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creatures > movement m: 5-9 & wisdom: 10-11

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movement m:
wisdom:
race:
Human (115) · Tiefling (37) · Gnome (31) · Lightfoot Halfling (16) · Vampire spawn (16) · None (13) · Drow (13) · Elemental (13) · Gold dwarf (13) · Half-Orc (12) · Dwarf (11) · Half-Elf (11) · Bugbear (10) · Rock Gnome (10) · High Elf (8) · Ghoul (7) · Halfling (7) · Mephit (7)
type:
Human (115) · Tiefling (37) · Gnome (31) · Lightfoot Halfling (16) · Vampire spawn (16) · None (13) · Drow (13) · Elemental (13) · Gold dwarf (13) · Half-Orc (12) · Dwarf (11) · Half-Elf (11) · Bugbear (10) · Rock Gnome (10) · High Elf (8) · Ghoul (7) · Halfling (7) · Mephit (7)
resistances:
None (296) · Poison Immunity (40) · Necrotic resistant full (32) · Fire resistance full (28) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Fire resistant full (22) · Poison resistant full (13) · Acid resistant full (11) · lightning resistant full (11) · Piercing resistant full (9) · Psychic immunity (9) · Bludgeoning resistant full (8) · Slashing resistant full (8) · Thunder resistant full (8) · Fire immunity (7) · poison full (7) · Radiant resistant full (7)
passives:
 Opportunity Attack (286) · Darkvision (186) · Opportunity Attack (114) ·  Extra Attack (62) ·  Shortened Stride (42) ·  Fey Ancestry (40) ·  Hellish Resistance (40) ·  Darkvision (35) ·  Gnome Cunning (35) ·  Halfling Luck (23) ·  Dwarven Resilience (22) ·  Great Weapon Fighting (21) ·  Sunlight Sensitivity (20) · Brave (17) ·  Sunlight Hypersensitivity (16) ·  Tenacity (passive feature) (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15)

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