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Drilldown: creatures

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creatures > movement m: 5-9 & strength: 16-18

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movement m:
race:
Human (62) · Dwarf (26) · Zombie (19) · Githyanki (16) · Vampire Spawn (16) · Tiefling (12) · Elf (10) · Gnome (10) · Aberration (8) · Redcap (8) · Drow (7) · Half-Orc (7) · Elemental (6) · None (5) · Half-Elf (4) · Werewolf (4) · Wolf (4)
resistances:
None (167) · Poison immunity (34) · Piercing resistant nm (27) · Bludgeoning resistant nm (26) · Slashing resistant nm (26) · Necrotic resistant full (25) · Poison resistant full (17) · fire resistant full (12) · poison resistance full (12) · Fire resistance full (6) · Lightning resistance full (6) · Necrotic immunity (6) · Cold resistant full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistant full (4) · Lightning resistant full (4) · Piercing Immunity nm (4) · Piercing resistant full (4) · Slashing Immunity nm (4)
conditions:
None (197) · Aura of Protection (Aura) (29) · Undead Fortitude (14) · Eternally Bound (7) · Sacred Defiance Aura (4) · Stench of Death (4) · Dead (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Aura of Hate (Aura) (2) · Mage Armour (2) · Ready to Parry (2) · Reconfigured: Undead (2)
passives:
Opportunity Attack (283) · Extra Attack (134) · Darkvision (107) · Divine Health (33) · Dwarven Resilience (28) · Tenacity (passive feature) (23) · Great Weapon Fighting (22) · Sunlight Sensitivity (19) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Born into Darkness (15) · Shadow Ambush (15) · Superior Darkvision (15) · Tactical Discipline (14) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13) · Hellish Resistance (12) · Undead Fortitude (12) · Infernal Weapon (11)

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