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Drilldown: creatures

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creatures > movement m: 9-10 & intelligence: 10-13

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movement m:
intelligence:
race:
Human (264) · Goblin (91) · Tiefling (60) · Elf (42) · Half-Elf (39) · Dwarf (37) · Githyanki (23) · Doppelganger (17) · Vampire spawn (16) · Aberration (14) · Drow (14) · Half-orc (14) · Redcap (13) · Undead (10) · None (7) · Werewolf (6) · Sahuagin (5) · Dark Justiciar (4) · Death Knight (4) · Kuo-toa (4)
resistances:
None (560) · Fire resistance full (44) · Necrotic resistant full (30) · fire resistant full (26) · Poison immunity (25) · Bludgeoning resistant nm (19) · Piercing resistant nm (19) · Slashing resistant nm (19) · Necrotic Immunity (11) · Poison resistance full (10) · Poison resistant full (10) · Psychic resistance full (10) · poison resistance nm (9) · necrotic resistance full (7) · piercing resistant full (7) · Bludgeoning resistant full (6) · Fire immunity (6)
conditions:
None (592) · Slightly Drunk (27) · Aura of Protection (Aura) (18) · Aura of Murder (Aura) (17) · Dead (14) · Death Ward (8) · Eternally Bound (7) · Drunk (5) · Marshal Undead (4) · Sacred Defiance Aura (4) · Elixir of Viciousness (3) · Freedom of Movement (3) · Longstrider (3) · Sleeping (3) · Soul Oath (3)
passives:
Opportunity Attack (706) · Darkvision (350) · Extra Attack (259) · Fey Ancestry (89) · Hellish Resistance (61) · Sunlight Sensitivity (40) · Tactical Discipline (40) · Dwarven Resilience (36) · Great Weapon Fighting (36) · Protection (33) · Phalanx Formation (31) · Riposte (29) · Tenacity (passive feature) (23) · Superior Darkvision (20) · Duergar Resilience (19) · Divine Health (18) · Multiattack: Morphic Ambush (18) · Crossbow Expert: Point-Blank (17)

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