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creatures > hp: 36-90 & strength: 14-16

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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strength:
race:
Human (38) · Vampire Spawn (16) · Githyanki (15) · Zombie (9) · Elf (7) · Ghost (7) · Undead (7) · Dwarf (6) · None (5) · Werewolf (5) · Aberration (4) · Gnome (3) · Ooze (3) · Drow (2) · Ghast (2) · Half-Elf (2) · Halfling (2) · Mummy (2) · Sahuagin (2) · Shadow mastiff (2)
resistances:
None (78) · Necrotic resistant full (25) · Poison Immunity (23) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · Lightning resistant full (16) · Necrotic immunity (13) · Fire resistant full (11) · Acid resistant full (8) · Thunder resistant full (8) · fire resistance full (7) · necrotic resistance full (6) · Poison resistant full (6) · Cold immunity (5) · Lightning resistance full (5) · poison resistance nm (4) · Slashing resistance full (4)
passives:
Opportunity Attack (159) · Extra Attack (53) · Darkvision (48) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (10) · Githyanki War Magic (9) · Sunlight Sensitivity (9) · Ethereal (8) · Evasion (8) · Danger Sense (7) · Dwarven Resilience (7) · Incorporeal Movement (7) · Superior Darkvision (7)

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