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Drilldown: creatures

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creatures > hp: 22-200 & wisdom: 8-10

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Lady Durinbold's Attendant (2) · Mask of Vengeance (2)
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wisdom:
race:
Human (45) · Vampire spawn (16) · Gnome (15) · Half-Orc (13) · Elemental (12) · Tiefling (12) · Githyanki (11) · None (10) · Half-Elf (9) · Undead (9) · Dwarf (8) · Elf (8) · Ghoul (7) · Halfling (7) · Aberration (6) · Skeleton (5) · Dark Justiciar (4) · Drow (4)
resistances:
None (134) · Poison Immunity (44) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (31) · necrotic resistant full (29) · fire resistant full (16) · Necrotic immunity (13) · fire resistance full (11) · Poison resistant full (11) · Acid resistant full (9) · Lightning resistant full (9) · Fire immunity (7) · necrotic resistance full (7) · Radiant vulnerability (7) · thunder resistant full (7) · Cold resistant full (6) · Psychic immunity (6) · bludgeoning vulnerability (5) · Piercing resistant full (5)
passives:
Opportunity Attack (230) · Darkvision (105) · Extra Attack (63) · Fey Ancestry (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Gnome Cunning (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Shortened Stride (15) · Danger Sense (13) · Unarmoured Defence (Barbarian) (13) · Ethereal (11) · Hellish Resistance (11) · Sunlight Sensitivity (11) · Evasion (10) · Fast Movement (10) · Tenacity (passive feature) (9) · Uncanny Dodge (9)

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