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Drilldown: creatures

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creatures > hp: 16-60 & movement m: 9-15 & strength: 13-16

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name:
Ghoul (3) · Act 2 differences (2) · Zombie (2)
movement m:
race:
Human (22) · Zombie (11) · Bugbear (9) · Tiefling (8) · Ghoul (7) · None (6) · Githyanki (6) · Undead (6) · Dwarf (5) · Werewolf (5) · Drow (4) · Worg (4) · Elf (3) · Goblin (3) · Ooze (3) · Skeleton (3)
type:
Human (22) · Zombie (11) · Bugbear (9) · Tiefling (8) · Ghoul (7) · None (6) · Githyanki (6) · Undead (6) · Dwarf (5) · Werewolf (5) · Drow (4) · Worg (4) · Elf (3) · Goblin (3) · Ooze (3) · Skeleton (3)
resistances:
None (75) · Poison immunity (26) · Fire resistance full (9) · fire resistant full (9) · Necrotic resistant full (9) · Psychic resistance full (9) · necrotic resistance full (7) · Slashing resistance full (5) · Lightning resistance full (4) · Necrotic immunity (4) · Poison resistant full (4) · Bludgeoning Immunity nm (3) · Piercing Immunity nm (3) · Poison resistance full (3) · poison resistance nm (3) · Slashing Immunity nm (3)
passives:
 Opportunity Attack (103) · Darkvision (47) · Opportunity Attack (40) ·  Darkvision (27) ·  Extra Attack (17) ·  Fey Ancestry (12) ·  Sunlight Sensitivity (12) · Extra Attack (11) ·  Tenacity (passive feature) (9) ·  Hellish Resistance (8) ·  Undead Fortitude (8) · Brute (8) ·  Superior Darkvision (6) ·  Dwarven Resilience (5) · Githyanki War Magic (5) · Multiattack: Wounded (Werewolf) (5) ·  Unarmoured Defence (Barbarian) (4) · Born into Darkness (4)

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