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Drilldown: creatures

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creatures > hp: 10-52 & movement m: 9 & strength: 14-19

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name:
Act 2 differences (2) · Ghoul (2) · Zombie (2)
movement m:
race:
Human (23) · Bugbear (11) · Tiefling (10) · Zombie (10) · None (6) · Githyanki (6) · Undead (6) · Dwarf (5) · Elf (5) · Skeleton (5) · Goblin (4) · Half-Elf (4) · Half-orc (4) · Redcap (4) · Worg (4) · Merregon (3) · Ooze (3)
type:
Human (23) · Bugbear (11) · Tiefling (10) · Zombie (10) · None (6) · Githyanki (6) · Undead (6) · Dwarf (5) · Elf (5) · Skeleton (5) · Goblin (4) · Half-Elf (4) · Half-orc (4) · Redcap (4) · Worg (4) · Merregon (3) · Ooze (3)
resistances:
None (89) · Poison immunity (18) · fire resistance full (9) · Fire resistant full (9) · necrotic resistance full (7) · slashing resistance full (6) · Lightning resistance full (5) · Bludgeoning resistant full (4) · Necrotic resistant full (4) · Bludgeoning vulnerability (3) · Cold resistant full (3) · Necrotic immunity (3) · piercing resistant full (3) · Poison resistance full (3)
passives:
 Opportunity Attack (88) · Opportunity Attack (50) · Darkvision (37) ·  Darkvision (28) ·  Extra Attack (19) · Extra Attack (14) ·  Shadow Ambush (11) ·  Tenacity (passive feature) (11) ·  Fey Ancestry (10) ·  Hellish Resistance (10) · Brute (10) ·  Born into Darkness (7) ·  Sunlight Sensitivity (7) ·  Undead Fortitude (7) ·  Superior Darkvision (6) · Born into Darkness (5) ·  Dwarven Resilience (4) ·  Unarmoured Defence (Barbarian) (4) · Blindsight (4)

Showing below up to 142 results in range #1 to #142.

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