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Drilldown: creatures

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creatures > hp: 0-300 & movement m: 9 & passives: Darkvision

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movement m:
race:
Goblin (92) · Human (53) · Tiefling (49) · Elf (29) · Drow (19) · Doppelganger (15) · Half-Elf (13) · Redcap (11) · Cat (9) · Gold Dwarf (9) · Dwarf (8) · High Elf (8) · Asmodeus Tiefling (7) · Gnoll (7) · High Half-Elf (7) · Mephit (7) · Skeleton (7) · Spider (7)
type:
Goblin (92) · Human (53) · Tiefling (49) · Elf (29) · Drow (19) · Doppelganger (15) · Half-Elf (13) · Redcap (11) · Cat (9) · Gold Dwarf (9) · Dwarf (8) · High Elf (8) · Asmodeus Tiefling (7) · Gnoll (7) · High Half-Elf (7) · Mephit (7) · Skeleton (7) · Spider (7)
resistances:
None (305) · Poison Immunity (38) · Fire resistance full (34) · fire resistant full (29) · Necrotic resistant full (13) · Poison resistant full (12) · Necrotic immunity (10) · Bludgeoning vulnerability (9) · Radiant vulnerability (8) · Cold Resistance full (6) · Cold resistant full (6) · lightning resistant full (6) · Acid resistant full (5) · Bludgeoning resistant nm (5) · Piercing resistant nm (5) · poison full (5)
conditions:
None (303) · Aura of Murder (Aura) (50) · Slightly Drunk (26) · Sanctuary (17) · Mage Armour (8) · Aura of Protection (Aura) (7) · Unstoppable (7) · Dead (6) · Invisible (5) · Death Ward (4) · Drunk (4) · Undead Fortitude (4) · Death Wish (3) · Sacred Defiance Aura (3) · Sleeping (3) · Firewine Belly (2) · Freedom of Movement (2) · Marshal Undead (2) · Soul Oath (2)
passives: (Click arrow to add another value)

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