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creatures > dexterity: 6-14 & passives :  Magic Resistance or Darkvision

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intelligence:
race:
Goblin (93) · Dwarf (52) · Gnome (46) · Elf (43) · Tiefling (43) · Half-Elf (33) · Drow (16) · Redcap (11) · Human (9) · Ogre (8) · Rat (8) · Mephit (7) · Zombie (7) · Dark Justiciar (6) · Skeleton (6) · Spider (6) · Asmodeus Tiefling (5) · Gold Dwarf (5) · Myconid (5)
type:
Goblin (93) · Dwarf (52) · Gnome (46) · Elf (43) · Tiefling (43) · Half-Elf (33) · Drow (16) · Redcap (11) · Human (9) · Ogre (8) · Rat (8) · Mephit (7) · Zombie (7) · Dark Justiciar (6) · Skeleton (6) · Spider (6) · Asmodeus Tiefling (5) · Gold Dwarf (5) · Myconid (5)
resistances:
None (318) · Fire Resistance full (30) · Poison immunity (29) · Poison resistant full (28) · Fire resistant full (20) · necrotic immunity (12) · Necrotic resistant full (11) · poison full (11) · Fire Vulnerability (10) · Poison resistance full (10) · Bludgeoning vulnerability (8) · Radiant vulnerability (7) · bludgeoning resistant nm (6) · Piercing resistant nm (6) · Slashing resistant nm (6) · Cold Resistance full (4) · Psychic resistance full (4)
conditions:
None (368) · Slightly Drunk (26) · Dead (10) · Mage Armour (10) · Aura of Protection (Aura) (8) · Aura of Murder (Aura) (7) · Undead Fortitude (5) · Death Ward (4) · Drunk (4) · Sleeping (4) · Death Wish (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Drenched (2) · Marshal Undead (2) · Reconfigured: Undead (2) · Shadow-Cursed Undead (2) · Soul Oath (2)
passives: (Click arrow to add another value)

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