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Drilldown: creatures

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creatures > movement m: 8-9 & dexterity: 12-14 & wisdom: 10-18

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movement m:
dexterity:
race:
Human (112) · Dwarf (50) · Gnome (24) · Tiefling (23) · Elf (20) · Githyanki (19) · Half-Elf (17) · Halfling (15) · Redcap (13) · Bugbear (10) · Mephit (7) · Drow (6) · None (5) · Aberration (5) · Hobgoblin (5) · Gold dwarf (4) · Undead (4) · Werewolf (4) · Worg (4)
resistances:
None (285) · poison resistant full (22) · Poison resistance full (19) · Poison Immunity (15) · Fire resistance full (14) · fire resistant full (12) · Psychic resistance full (10) · Acid resistance full (5) · Lightning resistance full (5) · Piercing resistant nm (5) · poison resistance nm (5) · Slashing resistant nm (5) · Thunder resistance full (5)
conditions:
None (320) · Mage Armour (18) · Aura of Protection (Aura) (15) · Death Ward (8) · Aura of Murder (Aura) (6) · Dead (5) · Sleeping (4) · Drunk (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Invigorating Fanaticism (2) · Ready to Parry (2) · Slightly Drunk (2)
passives:
Opportunity Attack (371) · Darkvision (177) · Extra Attack (144) · Dwarven Resilience (51) · Great Weapon Fighting (41) · Fey Ancestry (39) · Phalanx Formation (36) · Tenacity (passive feature) (33) · Riposte (32) · Protection (29) · Sunlight Sensitivity (28) · Superior Darkvision (26) · Gnome Cunning (24) · Hellish Resistance (23) · Duergar Resilience (22) · Shortened Stride (22) · Brave (15) · Divine Health (15) · Halfling Luck (15)

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