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Drilldown: creatures

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creatures > movement m: 9-18 & dexterity: 12-14 & intelligence: 8-16

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movement m:
dexterity:
race:
Goblin (86) · Human (84) · Dwarf (21) · Tiefling (21) · Elf (17) · Githyanki (14) · Redcap (13) · Half-Elf (12) · Aberration (10) · Bugbear (10) · High Half-Elf (6) · Mephit (6) · Werewolf (6) · Drow (5) · Hobgoblin (5) · None (4) · Spider (4) · Half-Orc (3)
type:
Goblin (86) · Human (84) · Dwarf (21) · Tiefling (21) · Elf (17) · Githyanki (14) · Redcap (13) · Half-Elf (12) · Aberration (10) · Bugbear (10) · High Half-Elf (6) · Mephit (6) · Werewolf (6) · Drow (5) · Hobgoblin (5) · None (4) · Spider (4) · Half-Orc (3)
resistances:
None (282) · fire resistant full (12) · Fire resistance full (11) · poison immunity (11) · Poison resistant full (10) · Psychic resistance full (10) · poison resistance full (6) · necrotic resistant full (5) · Bludgeoning Immunity nm (4) · bludgeoning resistant full (4) · Fire vulnerability (4) · Piercing Immunity nm (4) · piercing resistant full (4) · Poison resistance nm (4) · Slashing Immunity nm (4) · Acid resistant full (3) · Lightning resistant full (3) · Psychic resistant full (3) · Slashing resistant full (3) · Thunder resistant full (3)
passives:
 Opportunity Attack (301) · Darkvision (167) ·  Extra Attack (66) · Extra Attack (47) · Opportunity Attack (43) ·  Darkvision (37) ·  Fey Ancestry (36) ·  Great Weapon Fighting (36) ·  Phalanx Formation (31) ·  Riposte (28) ·  Protection (25) ·  Tenacity (passive feature) (25) ·  Hellish Resistance (22) ·  Sunlight Sensitivity (21) ·  Dwarven Resilience (20) ·  Divine Health (14) ·  Superior Darkvision (13) · Charger (11) · Brute (9)

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