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Drilldown: creatures

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creatures > movement m: 9-16 & dexterity: 11-16

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movement m:
race:
Human (215) · Goblin (94) · Githyanki (40) · Tiefling (39) · Elf (31) · Half-Elf (27) · None (18) · Drow (16) · Vampire spawn (16) · Redcap (13) · Aberration (12) · Dwarf (12) · Bugbear (11) · Undead (11) · Cat (10) · Half-Orc (10) · Mephit (9) · Worg (9) · Gnoll (8) · Ogre (8)
resistances:
None (585) · Poison Immunity (46) · fire resistance full (29) · Fire resistant full (29) · Necrotic resistant full (28) · Piercing resistant nm (27) · Slashing resistant nm (27) · Bludgeoning resistant nm (26) · Poison resistant full (15) · Necrotic immunity (13) · Cold resistant full (10) · Psychic resistance full (10) · Acid resistant full (9) · Lightning resistance full (9) · Fire immunity (8) · Lightning resistant full (8) · Acid Resistance full (7) · Necrotic resistance full (7) · Thunder resistance full (7) · Thunder resistant full (7)
conditions:
None (583) · Slightly Drunk (29) · Aura of Murder (Aura) (24) · Mage Armour (18) · Aura of Protection (Aura) (17) · Dead (11) · Death Ward (8) · Drunk (7) · Eternally Bound (7) · Sleeping (6) · Marshal Undead (4) · Death Wish (3) · Freedom of Movement (3) · Soul Oath (3)
passives:
Opportunity Attack (713) · Darkvision (370) · Extra Attack (224) · Fey Ancestry (68) · Tenacity (passive feature) (43) · Tactical Discipline (40) · Hellish Resistance (39) · Great Weapon Fighting (37) · Phalanx Formation (31) · Riposte (29) · Protection (25) · Sunlight Sensitivity (25) · None (19) · Divine Health (17) · Magic Resistance (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Pack Tactics (15) · Unarmoured Defence (Barbarian) (14)

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