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Drilldown: creatures

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creatures > dexterity: 11-13 & wisdom: 10-18

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dexterity:
race:
Human (158) · Dwarf (56) · Gnome (21) · Half-Elf (16) · Redcap (13) · Tiefling (13) · Elf (12) · Githyanki (12) · Half-orc (9) · None (8) · Halfling (7) · Mephit (7) · Mind Flayer (7) · Rat (7) · Drow (6) · Goblin (6) · Hobgoblin (6) · Werewolf (6)
resistances:
None (321) · Poison resistant full (22) · Poison resistance full (20) · poison immunity (15) · Fire resistant full (9) · Psychic resistance full (9) · Fire resistance full (5) · poison resistance nm (5) · Bludgeoning Immunity nm (4) · Cold resistant full (4) · Fire Immunity (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4)
conditions:
None (347) · Aura of Protection (Aura) (14) · Mage Armour (10) · Death Ward (8) · Dead (7) · Slightly Drunk (5) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Sleeping (2)
passives:
Opportunity Attack (397) · Extra Attack (182) · Darkvision (161) · Dwarven Resilience (58) · Tactical Discipline (44) · Great Weapon Fighting (37) · Phalanx Formation (37) · Fey Ancestry (34) · Riposte (33) · Protection (30) · Sunlight Sensitivity (27) · Superior Darkvision (27) · Duergar Resilience (23) · Gnome Cunning (21) · Tenacity (passive feature) (21) · Shortened Stride (19) · Divine Health (15) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Infernal Weapon (14)

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