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Drilldown: creatures

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creatures > weight kg: 0-500 & dexterity: 11-13

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dexterity:
race:
Human (164) · Dwarf (55) · Goblin (50) · Githyanki (23) · Gnome (21) · Half-Elf (14) · Elf (13) · Redcap (13) · Tiefling (13) · Half-Orc (9) · None (8) · Mephit (8) · Drow (7) · Halfling (7) · Mind Flayer (7) · Hobgoblin (6) · Werewolf (6) · Boar (5)
resistances:
None (388) · Poison resistant full (26) · Poison resistance full (20) · Poison immunity (19) · Fire resistant full (13) · Psychic resistance full (9) · cold resistant full (5) · Fire Immunity (5) · Fire resistance full (5) · Necrotic immunity (5) · Necrotic resistant full (5) · poison resistance nm (5) · Bludgeoning Immunity nm (4) · fire vulnerability (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4)
conditions:
None (409) · Aura of Protection (Aura) (14) · Slightly Drunk (13) · Dead (10) · Mage Armour (10) · Death Ward (8) · Marshal Undead (4) · Drunk (3) · Sleeping (3) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2)
passives:
Opportunity Attack (472) · Darkvision (206) · Extra Attack (186) · Dwarven Resilience (58) · Tactical Discipline (44) · Great Weapon Fighting (40) · Phalanx Formation (40) · Riposte (36) · Fey Ancestry (34) · Sunlight Sensitivity (30) · Protection (29) · Superior Darkvision (26) · Duergar Resilience (23) · Tenacity (passive feature) (22) · Gnome Cunning (21) · Shortened Stride (20) · Divine Health (15) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Infernal Weapon (14)

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