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Drilldown: creatures

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creatures > level: 0-11 & dexterity: 11-13

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dexterity:
race:
Human (140) · Dwarf (52) · Goblin (50) · Githyanki (23) · Gnome (22) · Redcap (13) · Tiefling (13) · Elf (12) · Half-Elf (12) · None (9) · Halfling (8) · Mephit (8) · Ogre (8) · Drow (7) · Beast (6) · Hobgoblin (6) · Mind Flayer (6)
resistances:
None (366) · Poison resistant full (25) · poison resistance full (20) · Poison immunity (14) · fire resistant full (13) · Psychic resistance full (9) · Cold resistant full (5) · Fire resistance full (5) · poison resistance nm (5) · Fire Immunity (4) · fire vulnerability (4) · Necrotic resistant full (4) · Bludgeoning resistant full (3) · Bludgeoning Vulnerability (3) · Cold vulnerability (3) · Lightning immunity (3) · Necrotic immunity (3) · Piercing resistant full (3) · Poison full (3)
conditions:
None (377) · Slightly Drunk (13) · Aura of Protection (Aura) (12) · dead (10) · Mage Armour (10) · Death Ward (8) · Drunk (3) · Sleeping (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Marshal Undead (2) · Soul Oath (2)
passives:
Opportunity Attack (440) · Darkvision (208) · Extra Attack (153) · Dwarven Resilience (55) · Great Weapon Fighting (40) · Phalanx Formation (40) · Riposte (37) · Protection (29) · Sunlight Sensitivity (29) · Fey Ancestry (28) · Superior Darkvision (27) · Tenacity (passive feature) (27) · Duergar Resilience (23) · Gnome Cunning (22) · Shortened Stride (20) · Tactical Discipline (14) · Unarmoured Defence (Barbarian) (14) · Danger Sense (13) · Hellish Resistance (13) · Divine Health (12)

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