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Drilldown: creatures

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creatures > hp: 9-110 & dexterity: 11-13

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dexterity:
race:
Human (157) · Dwarf (55) · Goblin (50) · Githyanki (23) · Gnome (21) · Half-Elf (16) · Redcap (13) · Tiefling (13) · Elf (11) · Half-orc (10) · Ogre (8) · None (7) · Drow (7) · Halfling (6) · Hobgoblin (6) · Mephit (6) · Mind Flayer (6) · Werewolf (6)
resistances:
None (376) · poison resistant full (24) · poison resistance full (21) · fire resistant full (13) · Poison immunity (11) · Psychic resistance full (9) · Cold resistant full (5) · Bludgeoning Immunity nm (4) · Fire Resistance full (4) · Necrotic resistant full (4) · Piercing Immunity nm (4) · Poison full (4) · poison resistance nm (4) · Slashing Immunity nm (4) · Bludgeoning resistant full (3) · Bludgeoning Vulnerability (3) · Fire Immunity (3) · Fire Vulnerability (3) · piercing resistant full (3)
conditions:
None (392) · Aura of Protection (Aura) (13) · Slightly Drunk (13) · Mage Armour (10) · Dead (9) · Death Ward (8) · Drunk (3) · Sleeping (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2)
passives:
Opportunity Attack (465) · Darkvision (202) · Extra Attack (179) · Dwarven Resilience (57) · Tactical Discipline (44) · Great Weapon Fighting (36) · Phalanx Formation (36) · Fey Ancestry (34) · Riposte (33) · Protection (30) · Sunlight Sensitivity (30) · Tenacity (passive feature) (28) · Superior Darkvision (26) · Duergar Resilience (23) · Gnome Cunning (21) · Shortened Stride (20) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Infernal Weapon (14)

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