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Drilldown: creatures

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creatures > movement m: 8-9 & weight kg: 70-10000 & constitution: 15-18

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movement m:
constitution:
race:
Human (127) · Dwarf (30) · Githyanki (20) · Vampire spawn (16) · Half-Orc (15) · Tiefling (14) · Drow (9) · Half-Elf (9) · Elf (8) · Elemental (6) · Aberration (5) · Wolf (4) · Alioramus (3) · Cambion (3) · Gold Dwarf (3) · Skeleton (3) · None (2) · Ogre (2) · Sahuagin (2) · Zombie (2)
resistances:
None (214) · Bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (19) · Poison resistant full (14) · Fire resistant full (11) · poison immunity (11) · Poison resistance full (11) · Psychic resistance full (9) · poison full (6) · Fire resistance full (5) · lightning resistance full (4) · Piercing resistant full (4) · poison resistance nm (4)
conditions:
None (226) · Mage Armour (19) · Aura of Protection (Aura) (17) · Death Ward (8) · Aura of Murder (Aura) (7) · Eternally Bound (7) · Dead (3) · Freedom of Movement (3) · Astral Conduit (2) · Aura of Hate (Aura) (2) · Reconfigured: Undead (2)
passives:
Opportunity Attack (303) · Extra Attack (170) · Darkvision (83) · Great Weapon Fighting (53) · Protection (38) · Phalanx Formation (34) · Dwarven Resilience (33) · Riposte (29) · Tactical Discipline (29) · Fey Ancestry (24) · Divine Health (20) · Sunlight Sensitivity (20) · Tenacity (passive feature) (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Danger Sense (16) · Unarmoured Defence (Barbarian) (16) · Hellish Resistance (14) · Infernal Weapon (13) · Superior Darkvision (12)

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