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Drilldown: creatures

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creatures > constitution: 13-16 & intelligence: 2-10

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constitution:
race:
Human (90) · Githyanki (36) · Dwarf (24) · Zombie (19) · Gold Dwarf (17) · Half-Orc (13) · Tiefling (13) · Bugbear (11) · Half-Elf (10) · Aberration (9) · Drow (9) · None (8) · Skeleton (8) · Worg (8) · Bear (7) · Elemental (7) · Ogre (7) · Wolf (7) · Werewolf (6) · High Half-Elf (4)
type:
Human (90) · Githyanki (36) · Dwarf (24) · Zombie (19) · Gold Dwarf (17) · Half-Orc (13) · Tiefling (13) · Bugbear (11) · Half-Elf (10) · Aberration (9) · Drow (9) · None (8) · Skeleton (8) · Worg (8) · Bear (7) · Elemental (7) · Ogre (7) · Wolf (7) · Werewolf (6) · High Half-Elf (4)
resistances:
None (257) · poison immunity (38) · Poison resistant full (20) · fire resistant full (19) · Necrotic immunity (12) · Poison resistance full (12) · Bludgeoning resistant nm (10) · Piercing resistant nm (10) · slashing resistant nm (10) · Psychic resistance full (9) · Acid resistant full (8) · Lightning resistant full (8) · thunder resistant full (8) · bludgeoning vulnerability (7) · poison full (7) · Slashing resistance full (7) · Piercing resistant full (6)
passives:
 Opportunity Attack (293) ·  Extra Attack (149) · Darkvision (106) · Opportunity Attack (83) ·  Dwarven Resilience (43) · Extra Attack (40) ·  Darkvision (39) ·  Tenacity (passive feature) (35) ·  Crossbow Expert: Point-Blank (33) ·  Fey Ancestry (31) ·  Tactical Discipline (30) ·  Sunlight Sensitivity (25) ·  Superior Darkvision (23) ·  Divine Health (21) ·  Crossbow Expert: Wounding (20) ·  Unarmoured Defence (Barbarian) (18) ·  Great Weapon Fighting (17) ·  Mobile (16) ·  Mobile: Evade Opportunity Attack (16)

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