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Drilldown: creatures

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creatures > constitution: 11-14 & intelligence: 3-10

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constitution:
intelligence:
race:
Human (85) · Githyanki (32) · Dwarf (30) · Goblin (28) · Gold Dwarf (21) · Tiefling (14) · Bugbear (11) · Half-Elf (11) · Undead (9) · Worg (9) · Mephit (7) · Aberration (6) · Drow (6) · Werewolf (6) · Wolf (6) · Dog (5) · Gnoll (5)
type:
Human (85) · Githyanki (32) · Dwarf (30) · Goblin (28) · Gold Dwarf (21) · Tiefling (14) · Bugbear (11) · Half-Elf (11) · Undead (9) · Worg (9) · Mephit (7) · Aberration (6) · Drow (6) · Werewolf (6) · Wolf (6) · Dog (5) · Gnoll (5)
resistances:
None (253) · poison resistant full (28) · poison immunity (26) · Fire resistant full (22) · Fire resistance full (14) · Poison resistance full (14) · Thunder resistant full (12) · Acid resistant full (11) · Lightning resistant full (11) · necrotic resistant full (11) · Necrotic immunity (10) · necrotic resistance full (8) · Bludgeoning resistant nm (7) · Cold resistant full (7) · piercing resistant nm (7) · poison resistance nm (7) · Radiant Vulnerability (7) · Slashing resistant nm (7) · Cold immunity (5)
passives:
 Opportunity Attack (288) · Darkvision (146) ·  Extra Attack (120) · Opportunity Attack (77) ·  Dwarven Resilience (53) ·  Darkvision (38) ·  Sunlight Sensitivity (36) ·  Crossbow Expert: Point-Blank (33) ·  Fey Ancestry (31) ·  Superior Darkvision (28) · Duergar Resilience (22) ·  Tenacity (passive feature) (21) ·  Crossbow Expert: Wounding (20) · Extra Attack (19) ·  Hellish Resistance (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Tactical Discipline (15) · Archery (14) · Mobile: Evade Difficult Terrain (14)

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