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Drilldown: creatures

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creatures > movement m: 5-9 & wisdom: 7-10 & conditions: None

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movement m:
intelligence:
race:
Human (125) · Goblin (61) · Gnome (53) · Dwarf (45) · Tiefling (39) · Halfling (34) · Half-Elf (31) · Elf (28) · Skeleton (18) · None (15) · Half-Orc (13) · Elemental (11) · Undead (10) · Vampire spawn (9) · Drow (8) · Dragonborn (7) · Ghoul (7) · Rat (6)
resistances:
None (401) · Poison immunity (51) · fire resistance full (33) · Necrotic resistant full (21) · Fire resistant full (20) · Bludgeoning resistant nm (18) · Piercing resistant nm (18) · Slashing resistant nm (18) · Bludgeoning vulnerability (16) · poison resistance full (16) · Poison resistant full (16) · fire magical (12) · lightning resistant full (11) · Poison full (11) · Acid resistant full (10) · Thunder resistant full (9) · Bludgeoning resistant full (7) · Piercing resistant full (7) · Psychic immunity (7) · Slashing resistant full (7)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (526) · Darkvision (304) · Fey Ancestry (60) · Extra Attack (54) · Gnome Cunning (51) · Shortened Stride (49) · Dwarven Resilience (45) · Hellish Resistance (40) · Brave (33) · Halfling Luck (33) · None (19) · Sunlight Sensitivity (16) · Ethereal (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Superior Darkvision (15) · Forever Indebted (14) · Stone Camouflage (10)

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