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Drilldown: creatures

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creatures > dexterity: 8-12 & wisdom: 10-12 & conditions: None

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intelligence:
race:
Human (219) · Dwarf (57) · Gnome (35) · Tiefling (35) · Elf (33) · Halfling (28) · Half-Elf (24) · None (19) · Half-Orc (16) · Drow (8) · Bear (7) · Dragonborn (7) · Githyanki (7) · Rat (7) · Mephit (6) · Elemental (5) · Beast (4) · Deity (4) · Gold dwarf (4)
type:
Human (219) · Dwarf (57) · Gnome (35) · Tiefling (35) · Elf (33) · Halfling (28) · Half-Elf (24) · None (19) · Half-Orc (16) · Drow (8) · Bear (7) · Dragonborn (7) · Githyanki (7) · Rat (7) · Mephit (6) · Elemental (5) · Beast (4) · Deity (4) · Gold dwarf (4)
resistances:
None (460) · Fire resistance full (25) · Poison immunity (25) · Fire resistant full (20) · Poison resistant full (19) · poison resistance full (16) · Lightning resistant full (12) · Cold resistant full (9) · Necrotic resistant full (9) · Poison full (9) · psychic immunity (9) · Piercing resistant full (8) · Acid resistant full (7) · Bludgeoning resistant full (7) · bludgeoning resistant nm (7) · Piercing resistant nm (7) · Slashing resistant full (7) · Slashing resistant nm (7)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (294) · Darkvision (177) · Opportunity Attack (149) · None (116) ·  Fey Ancestry (59) ·  Dwarven Resilience (58) ·  Extra Attack (42) ·  Hellish Resistance (38) · Extra Attack (36) ·  Shortened Stride (32) ·  Superior Darkvision (32) ·  Sunlight Sensitivity (29) ·  Halfling Luck (28) · Brave (26) ·  Darkvision (25) ·  Gnome Cunning (25) ·  Shadow Ambush (16) ·  Unarmoured Defence (Barbarian) (15) · Duergar Resilience (15) ·  Tactical Discipline (14)

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