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Drilldown: creatures

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creatures > dexterity: 6-12 & wisdom: 5-12 & conditions: None

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intelligence:
race:
Human (225) · Dwarf (58) · Elf (33) · Tiefling (31) · None (22) · Gnome (22) · Githyanki (18) · Half-Orc (18) · Lightfoot Halfling (17) · Half-Elf (14) · Skeleton (14) · Rock gnome (12) · Halfling (11) · Drow (9) · Goblin (9) · Ogre (8) · Bear (7) · Dragonborn (7) · Rat (7) · Mephit (6)
type:
Human (225) · Dwarf (58) · Elf (33) · Tiefling (31) · None (22) · Gnome (22) · Githyanki (18) · Half-Orc (18) · Lightfoot Halfling (17) · Half-Elf (14) · Skeleton (14) · Rock gnome (12) · Halfling (11) · Drow (9) · Goblin (9) · Ogre (8) · Bear (7) · Dragonborn (7) · Rat (7) · Mephit (6)
resistances:
None (507) · Poison immunity (44) · Fire resistance full (22) · Fire resistant full (22) · Poison resistant full (21) · poison resistance full (16) · Bludgeoning vulnerability (13) · Lightning resistant full (13) · fire magical (12) · Psychic immunity (11) · Cold resistant full (10) · Necrotic resistant full (10) · Poison full (10)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (304) · Darkvision (191) · Opportunity Attack (189) · None (148) ·  Dwarven Resilience (59) ·  Fey Ancestry (51) ·  Extra Attack (42) ·  Darkvision (39) ·  Hellish Resistance (38) · Extra Attack (36) ·  Shortened Stride (32) ·  Superior Darkvision (32) ·  Sunlight Sensitivity (30) ·  Gnome Cunning (25) ·  Halfling Luck (19) ·  Shadow Ambush (16) ·  Tenacity (passive feature) (16) · Brave (16) ·  Unarmoured Defence (Barbarian) (15) · Duergar Resilience (15)

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