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Drilldown: creatures

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creatures > strength: 12-20 & dexterity: 11-13 & conditions: None

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dexterity:
race:
Human (73) · Dwarf (34) · Goblin (23) · Githyanki (19) · Redcap (12) · Half-Orc (9) · Ogre (7) · Tiefling (7) · Hobgoblin (6) · Werewolf (6) · Half-Elf (5) · None (4) · Boar (4) · Elf (4) · Gnome (4) · Worg (4) · Alioramus (3) · Gold dwarf (3) · Monstrosity (3)
type:
Human (73) · Dwarf (34) · Goblin (23) · Githyanki (19) · Redcap (12) · Half-Orc (9) · Ogre (7) · Tiefling (7) · Hobgoblin (6) · Werewolf (6) · Half-Elf (5) · None (4) · Boar (4) · Elf (4) · Gnome (4) · Worg (4) · Alioramus (3) · Gold dwarf (3) · Monstrosity (3)
resistances:
None (201) · poison resistant full (15) · poison resistance full (13) · fire resistant full (8) · Poison immunity (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Cold resistant full (3) · Fire resistance full (3) · Poison full (3) · Poison resistance nm (3)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (192) · Darkvision (83) · Opportunity Attack (56) ·  Extra Attack (52) · Extra Attack (49) ·  Tactical Discipline (43) ·  Dwarven Resilience (35) ·  Darkvision (21) ·  Superior Darkvision (17) ·  Sunlight Sensitivity (16) ·  Tenacity (passive feature) (15) ·  Infernal Weapon (14) ·  Unarmoured Defence (Barbarian) (14) ·  Fey Ancestry (11) · Danger Sense (10) · Duergar Resilience (10) ·  Shadow Ambush (9) ·  Ethel's Twisted Blessing (8) ·  Fast Movement (8)

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