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Drilldown: creatures

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creatures > constitution: 10-16 & wisdom: 2-10 & conditions: None

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intelligence:
race:
Human (198) · Goblin (66) · Gnome (50) · Tiefling (41) · Elf (34) · Halfling (33) · Dwarf (31) · Half-Elf (31) · None (23) · Githyanki (18) · Drow (11) · Half-Orc (10) · Skeleton (9) · Vampire Spawn (9) · Elemental (8) · Ghoul (8) · Ogre (8) · Undead (8)
type:
Human (198) · Goblin (66) · Gnome (50) · Tiefling (41) · Elf (34) · Halfling (33) · Dwarf (31) · Half-Elf (31) · None (23) · Githyanki (18) · Drow (11) · Half-Orc (10) · Skeleton (9) · Vampire Spawn (9) · Elemental (8) · Ghoul (8) · Ogre (8) · Undead (8)
resistances:
None (530) · poison immunity (58) · fire resistance full (33) · fire resistant full (29) · bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Necrotic resistant full (23) · Lightning resistant full (18) · Poison resistant full (17) · Acid resistant full (15) · Thunder resistant full (15) · Cold resistant full (13) · Necrotic immunity (13) · fire magical (12) · Psychic immunity (12) · Bludgeoning vulnerability (10) · Piercing resistant full (10) · Bludgeoning resistant full (9) · Slashing resistant full (9)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (371) · Darkvision (280) · Opportunity Attack (179) · None (124) ·  Fey Ancestry (68) ·  Extra Attack (47) ·  Shortened Stride (46) ·  Hellish Resistance (42) ·  Darkvision (40) ·  Gnome Cunning (39) ·  Halfling Luck (33) ·  Dwarven Resilience (30) · Brave (27) ·  Sunlight Sensitivity (17) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Superior Darkvision (15) ·  Tenacity (passive feature) (14) · Mobile: Evade Difficult Terrain (14) ·  Forever Indebted (13)

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