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Drilldown: creatures

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creatures > dexterity: 11-13 & conditions : Sleeping or None

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dexterity:
race:
Human (141) · Dwarf (57) · Goblin (36) · Gnome (21) · Githyanki (19) · Half-Elf (15) · Elf (12) · Redcap (12) · None (11) · Half-Orc (9) · Mephit (9) · Tiefling (9) · Ogre (8) · Halfling (7) · Hobgoblin (6) · Werewolf (6) · Boar (5) · Rat (5)
resistances:
None (357) · Poison resistant full (25) · Poison resistance full (21) · Poison Immunity (14) · fire resistant full (9) · Fire Immunity (5) · Poison resistance nm (5) · Bludgeoning Immunity nm (4) · Fire resistance full (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (421) · Darkvision (187) · Extra Attack (173) · Dwarven Resilience (57) · Great Weapon Fighting (46) · Phalanx Formation (46) · Tactical Discipline (43) · Riposte (42) · Protection (31) · Fey Ancestry (28) · Superior Darkvision (27) · Sunlight Sensitivity (24) · Duergar Resilience (23) · Gnome Cunning (21) · Shortened Stride (19) · Tenacity (passive feature) (16) · Infernal Weapon (14) · Unarmoured Defence (Barbarian) (14) · Danger Sense (13)

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