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Drilldown: creatures

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creatures > strength: 12-21 & wisdom: 2-10 & class: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Zombie (2)
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race:
Human (21) · Zombie (19) · Vampire spawn (16) · Goblin (15) · None (11) · Githyanki (11) · Elemental (10) · Undead (10) · Ghoul (8) · Ogre (8) · Animated Armour (4) · Beast (4) · Boar (4) · Skeleton (4)
subclass:
resistances:
None (96) · Poison immunity (63) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · Slashing resistant nm (31) · Necrotic resistant full (28) · Necrotic immunity (13) · Psychic immunity (11) · Fire resistant full (10) · fire resistance full (8) · Acid resistant full (7) · necrotic resistance full (7) · Fire vulnerability (6) · lightning resistance full (6) · Lightning resistant full (6) · Thunder resistant full (6) · Poison resistant full (5) · Slashing resistance full (5)
passives:
Opportunity Attack (191) · Darkvision (98) · Extra Attack (33) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Ethereal (10) · Tenacity (passive feature) (9) · Blindsight (8) · Ogre's Mark (8) · None (7) · Sunlight Sensitivity (6) · Crude Frenzy (5) · Incorporeal Movement (5)

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