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creatures > movement m: 6-9 & strength: 12-16 & class: None

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name:
Ghoul (3) · Act 2 differences (2) · Cashguard Artillerist Morra (2) · Sahuagin Hunter (2) · Zombie (2)
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movement m:
race:
Human (39) · Vampire spawn (16) · Goblin (15) · Zombie (15) · Githyanki (12) · None (9) · Bugbear (9) · Halfling (8) · Undead (8) · Ghoul (7) · Gnoll (6) · Dwarf (5) · Aberration (4) · Elf (4) · Half-Elf (4) · Sahuagin (4) · Skeleton (4) · Tiefling (4) · Worg (4)
subclass:
resistances:
None (138) · Poison immunity (41) · Necrotic resistant full (26) · bludgeoning resistant nm (24) · Piercing resistant nm (24) · Slashing resistant nm (24) · Fire Resistance full (12) · Fire resistant full (10) · Lightning resistance full (10) · Necrotic immunity (9) · necrotic resistance full (7) · Acid resistance full (6) · Slashing resistance full (6) · thunder resistant full (6) · acid resistant full (5) · Psychic resistance full (5) · Thunder resistance full (5)
conditions:
None (183) · Undead Fortitude (12) · Eternally Bound (7) · Dead (4) · Slightly Drunk (4) · Death Ward (3) · Sacred Defiance Aura (3) · Sleeping (3) · Stench of Death (3) · Drunk (2)
passives:
Opportunity Attack (231) · Darkvision (103) · Extra Attack (39) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (11) · Tenacity (passive feature) (10) · Undead Fortitude (10) · Githyanki War Magic (9) · Brave (8) · Brute (8) · Ethereal (8) · Halfling Luck (8) · Magic Resistance (8) · Sunlight Sensitivity (8) · None (7) · Blindsight (7)

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