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Drilldown: creatures

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creatures > movement m: 9-15 & dexterity: 13-18 & charisma: 5-12

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movement m:
race:
Human (117) · Goblin (77) · Tiefling (26) · Githyanki (23) · Half-Elf (16) · Vampire spawn (16) · Redcap (13) · Dwarf (12) · Elf (12) · Bugbear (11) · Undead (11) · None (10) · Cat (10) · Worg (9) · Drow (8) · Aberration (7) · Ghoul (7) · Wolf (7) · Gnoll (6) · Werewolf (6)
resistances:
None (357) · Poison immunity (31) · Necrotic resistant full (26) · Piercing resistant nm (25) · Slashing resistant nm (25) · Bludgeoning resistant nm (24) · Fire Resistance full (24) · fire resistant full (17) · Poison resistant full (7) · Lightning resistant full (6) · necrotic resistance full (6) · poison resistance nm (6) · Acid resistance full (5) · Bludgeoning vulnerability (5) · Cold immunity (5) · Lightning resistance full (5) · Necrotic immunity (5)
conditions:
None (398) · Slightly Drunk (23) · Eternally Bound (7) · Mage Armour (7) · Dead (5) · Sleeping (5) · Drunk (4) · Sacred Defiance Aura (4) · Death Wish (3) · Firewine Belly (2) · Freedom of Movement (2) · Mage-Animated (2)
passives:
Opportunity Attack (457) · Darkvision (231) · Extra Attack (160) · Fey Ancestry (35) · Great Weapon Fighting (35) · Phalanx Formation (30) · Hellish Resistance (26) · Riposte (26) · Protection (25) · Sunlight Sensitivity (25) · Pack Tactics (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Crossbow Expert: Point-Blank (14) · Crossbow Expert: Wounding (14)

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