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Drilldown: creatures

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creatures > movement m: 9-30 & wisdom: 4-11 & charisma: 10-12

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Intellect Devourer (2)
movement m:
charisma:
resistances:
None (151) · fire resistance full (28) · Bludgeoning resistant nm (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Necrotic resistant full (21) · fire resistant full (13) · poison immunity (10) · necrotic resistance full (6) · psychic immunity (5) · Bludgeoning Immunity nm (4) · Fire immunity (4) · Lightning resistant full (4) · Piercing Immunity nm (4) · Radiant vulnerability (4) · Slashing Immunity nm (4) · Acid resistant full (3) · lightning vulnerability (3) · poison full (3) · Poison resistant full (3)
passives:
 Opportunity Attack (132) · Opportunity Attack (89) · Darkvision (87) ·  Hellish Resistance (37) ·  Extra Attack (35) ·  Fey Ancestry (35) ·  Darkvision (16) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Dwarven Resilience (8) ·  Sunlight Sensitivity (8) · None (6) · Extra Attack (6) · Multiattack: Wounded (Werewolf) (6)

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