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Drilldown: creatures

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creatures > strength: 14-30 & charisma: 0-13

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race:
Human (95) · Dwarf (40) · Githyanki (28) · Zombie (21) · Vampire spawn (16) · None (14) · Half-Orc (13) · Redcap (13) · Bugbear (12) · Tiefling (12) · Half-Elf (10) · Undead (10) · Aberration (9) · Bear (9) · Elemental (9) · Elf (9) · Halfling (9) · Worg (9) · Ogre (8)
resistances:
None (297) · Poison immunity (63) · Piercing resistant nm (33) · Slashing resistant nm (33) · Bludgeoning resistant nm (32) · Necrotic resistant full (32) · Poison resistant full (26) · Fire resistant full (20) · lightning resistant full (18) · Necrotic immunity (15) · Poison resistance full (14) · Fire resistance full (13) · Psychic immunity (13) · Acid resistant full (10) · necrotic resistance full (9) · Piercing resistant full (9) · Thunder resistant full (9) · Bludgeoning resistant full (8) · Cold immunity (8) · Lightning resistance full (8)
conditions:
None (409) · Undead Fortitude (15) · Eternally Bound (7) · Sacred Defiance Aura (4) · Sleeping (4) · Stench of Death (4) · Dead (3) · Reconfigured: Undead (3) · Slightly Drunk (3) · Drunk (2) · Mage-Animated (2) · Necrotic Veil (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (469) · Darkvision (192) · Extra Attack (190) · Dwarven Resilience (44) · Great Weapon Fighting (41) · Phalanx Formation (36) · Riposte (32) · Protection (31) · Tenacity (passive feature) (28) · Superior Darkvision (20) · Sunlight Sensitivity (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tactical Discipline (15)

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