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Drilldown: creatures

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creatures > ac: 7-13 & movement m: 9 & strength: 14-21

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name:
Act 2 differences (2) · Mask of Vengeance (2) · Zombie (2)
movement m:
race:
Human (24) · Zombie (17) · Dwarf (7) · Tiefling (6) · Undead (6) · None (5) · High Half-Elf (4) · Werewolf (4) · Wood Elf (4) · Worg (4) · Elemental (3) · Ghast (3) · Half-Orc (3) · Ooze (3) · Doppelganger (2) · Drow (2) · Ghost (2) · Githyanki (2) · High Elf (2)
type:
Human (24) · Zombie (17) · Dwarf (7) · Tiefling (6) · Undead (6) · None (5) · High Half-Elf (4) · Werewolf (4) · Wood Elf (4) · Worg (4) · Elemental (3) · Ghast (3) · Half-Orc (3) · Ooze (3) · Doppelganger (2) · Drow (2) · Ghost (2) · Githyanki (2) · High Elf (2)
resistances:
None (68) · Poison immunity (20) · fire resistance full (9) · fire resistant full (6) · lightning resistance full (6) · necrotic resistance full (6) · poison resistant full (6) · Necrotic immunity (5) · Necrotic resistant full (5) · Bludgeoning Immunity nm (4) · Bludgeoning resistant nm (4) · Piercing Immunity nm (4) · Piercing resistant nm (4) · Poison resistance full (4) · Slashing Immunity nm (4) · Slashing resistance full (4) · Slashing resistant nm (4) · Acid Resistance full (3) · poison resistance nm (3)
passives:
 Opportunity Attack (79) · Opportunity Attack (43) · Darkvision (34) ·  Extra Attack (21) ·  Darkvision (19) ·  Fey Ancestry (14) · Extra Attack (11) ·  Undead Fortitude (10) ·  Dwarven Resilience (9) ·  Superior Darkvision (9) ·  Unarmoured Defence (Barbarian) (8) ·  Shadow Ambush (7) ·  Sunlight Sensitivity (7) ·  Fast Movement (6) ·  Hellish Resistance (6) · Born into Darkness (6) · Danger Sense (6) ·  Tenacity (passive feature) (5)

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