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Drilldown: creatures

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creatures > hp: 40-200 & ac: 7-13

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name:
Mind Flayer (3) · Act 2 differences (2)
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race:
Human (64) · Dwarf (26) · Gnome (17) · Zombie (11) · Elf (10) · Ogre (7) · None (6) · Undead (6) · Werewolf (6) · Ghost (5) · Half-Elf (5) · Half-orc (5) · Drow (4) · Elemental (4) · Mind Flayer (4)
resistances:
None (137) · Poison immunity (29) · Necrotic immunity (15) · Lightning resistant full (12) · fire resistance full (11) · fire resistant full (11) · Poison resistance full (11) · Lightning Resistance full (9) · Poison resistant full (9) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · Slashing resistant nm (8) · Acid resistant full (7) · necrotic resistance full (7) · Thunder resistant full (7) · Cold resistance full (6) · Necrotic resistant full (6) · poison resistance nm (6)
conditions:
None (168) · Aura of Murder (Aura) (20) · Sanctuary (16) · Undead Fortitude (10) · Invisible (5) · Mage Armour (5) · Sacred Defiance Aura (4) · Stench of Death (3) · Dead (2) · Ephemeral Whispers (2)
passives:
Opportunity Attack (228) · Darkvision (120) · Extra Attack (60) · Dwarven Resilience (27) · Sunlight Sensitivity (25) · Fey Ancestry (22) · Superior Darkvision (22) · Duergar Resilience (18) · Gnome Cunning (17) · Prey Upon the Weak (16) · Shortened Stride (16) · Ethereal (14) · Tenacity (passive feature) (10) · Born into Darkness (9) · Danger Sense (8) · Incorporeal Movement (8) · Magic Resistance (8)

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