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Drilldown: creatures

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creatures > ac: 6-13 & strength: 12-20 & class: None

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name:
Act 2 differences (2) · Zombie (2)
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race:
Human (27) · Zombie (17) · None (14) · Githyanki (13) · Dwarf (8) · Goblin (8) · Beast (7) · Undead (7) · Bear (6) · Ghoul (6) · Ogre (6) · Werewolf (6) · Wolf (6) · Ghost (5) · Boar (4) · Elf (4) · Halfling (4) · Worg (4)
subclass:
resistances:
None (117) · Poison immunity (42) · Necrotic immunity (14) · Fire resistance full (11) · Fire resistant full (11) · lightning resistant full (10) · Necrotic resistant full (9) · lightning resistance full (8) · Bludgeoning resistant nm (7) · necrotic resistance full (7) · Piercing resistant nm (7) · Slashing resistant nm (7) · Poison resistant full (6) · Acid resistance full (5) · acid resistant full (5) · Fire vulnerability (5) · psychic immunity (5) · Slashing resistance full (5) · Thunder resistant full (5)
passives:
Opportunity Attack (197) · Darkvision (95) · Extra Attack (17) · Ethereal (12) · Undead Fortitude (12) · Incorporeal Movement (9) · Pack Tactics (9) · Fey Ancestry (8) · Tenacity (passive feature) (8) · Dwarven Resilience (7) · None (6) · Multiattack: Wounded (Werewolf) (6) · Ogre's Mark (6) · Blindsight (5) · Born into Darkness (5) · Sunlight Sensitivity (5) · Turn Resistance (5)

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