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Drilldown: creatures

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creatures > ac: 16-21 & movement m: 0-40 & charisma: 10-18

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movement m:
race:
Human (110) · Githyanki (28) · Vampire spawn (16) · Gold Dwarf (12) · Dwarf (11) · Half-orc (8) · Elemental (6) · Half-Elf (6) · High elf (6) · Rock gnome (6) · Drow (5) · Goblin (5) · None (4) · Death Knight (4) · Halfling (4) · Lightfoot Halfling (4) · Tiefling (4) · Wood Elf (4) · Cambion (3)
type:
Human (110) · Githyanki (28) · Vampire spawn (16) · Gold Dwarf (12) · Dwarf (11) · Half-orc (8) · Elemental (6) · Half-Elf (6) · High elf (6) · Rock gnome (6) · Drow (5) · Goblin (5) · None (4) · Death Knight (4) · Halfling (4) · Lightfoot Halfling (4) · Tiefling (4) · Wood Elf (4) · Cambion (3)
conditions:
None (198) · Aura of Protection (Aura) (29) · Astral Gravity (8) · Eternally Bound (7) · Aura of Murder (Aura) (4) · Mage Armour (4) · Marshal Undead (4) · Sanctuary (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Dead (2) · Elixir of Viciousness (2) · Longstrider (2)
passives:
 Opportunity Attack (224) ·  Extra Attack (138) · Darkvision (53) · Opportunity Attack (49) · Extra Attack (40) ·  Tactical Discipline (31) ·  Darkvision (26) ·  Dwarven Resilience (26) ·  Fey Ancestry (22) ·  Divine Health (21) ·  Great Weapon Fighting (21) ·  Crossbow Expert: Point-Blank (20) ·  Evasion (20) ·  Tenacity (passive feature) (19) ·  Sunlight Hypersensitivity (17) ·  Vampire Regeneration (17) · Archery (17) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Sunlight Sensitivity (15)

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